Leaning heavily toward certain comps is effectively player pushback even if it's through actions as opposed to words. A lot of times what we think we want isn't really what we're looking for in practice.



I'd consider pushback to be complaints and resistance, not just user data. Like the players weren't resisting the change, they were just doing what the conditions dictated to be optimal and the Developers looked at the data showing that only certain jobs were running the endgame content and went.. "hmm.. that's not what we want." BUT.. again.. maybe there was actual resistance on the forum and in social media, but at the time those things mattered I wasn't very active in those circles.
WHERE IS THIS KETTLE EVERYONE KEEPS INTRODUCING ME TO?
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