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  1. #1
    Player
    Eien713's Avatar
    Join Date
    Sep 2015
    Posts
    417
    Character
    Kiyora Valeriant
    World
    Odin
    Main Class
    Bard Lv 100
    Quote Originally Posted by SturmChurro View Post
    I'm sure there are a lot of mentors who would love EX removed, as then they get a better chance at a quick guildhest or whatever for their mount, and don't 'need' to take a leaver penalty, or ask to get kicked when they get extremes.
    I'm sorry but what's so wrong with this? I never understood the stance of "mentors must suffer to get the mount." Mentors in different DF content are helpful to have even if the instance isn't an extreme fight. They fill in the queues, do content at a decent level (hopefully), can give advice, and can answer questions or explain simple mechanics when people get stuck on them. Why is it that all this doesn't seem to have any value to people?
    (6)
    The Glamour Effect: That awkward moment when you realize you know FFXIV's gear pieces better than your own wardrobe X'D

  2. #2
    Player
    SturmChurro's Avatar
    Join Date
    Feb 2017
    Location
    Gridania
    Posts
    7,073
    Character
    Sturm Churro
    World
    Marilith
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Eien713 View Post
    I'm sorry but what's so wrong with this? I never understood the stance of "mentors must suffer to get the mount." Mentors in different DF content are helpful to have even if the instance isn't an extreme fight. They fill in the queues, do content at a decent level (hopefully), can give advice, and can answer questions or explain simple mechanics when people get stuck on them. Why is it that all this doesn't seem to have any value to people?
    The core problem is that many "mentors" don't actually care about mentoring, and would rather have quick and easy content on their 'journey' to the mount. The less actual mentoring the better. The mount should NOT be a reward, nor should there be a crown, AT THE VERY LEAST. Really the mentor system should just be removed altogether, but I digress.

    Getting an Extreme in the "mentor" roulette should be about helping players like any other prog run, a "mentor" may not necessarily get their clear towards their mount, but at least they were there to help aid players - which should be expected as Extremes are a part of the mentor roulette. It shouldn't be seen as a hindrance, but part of what they signed up for. Players have to check a box when becoming a mentor that states what being a mentor should be, if a player cannot be expected to do that, perhaps they shouldn't be or become a mentor.
    (0)
    Last edited by SturmChurro; 08-03-2021 at 07:13 PM.
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  3. #3
    Player
    Eien713's Avatar
    Join Date
    Sep 2015
    Posts
    417
    Character
    Kiyora Valeriant
    World
    Odin
    Main Class
    Bard Lv 100
    Quote Originally Posted by SturmChurro View Post
    The core problem is that many "mentors" don't actually care about mentoring, and would rather have quick and easy content on their 'journey' to the mount. The less actual mentoring the better. The mount should NOT be a reward, nor should there be a crown, AT THE VERY LEAST. Really the mentor system should just be removed altogether, but I digress.

    Getting an Extreme in the "mentor" roulette should be about helping players like any other prog run, a "mentor" may not necessarily get their clear towards their mount, but at least they were there to help aid players - which should be expected as Extremes are a part of the mentor roulette. It shouldn't be seen as a hindrance, but part of what they signed up for. Players have to check a box when becoming a mentor that states what being a mentor should be, if a player cannot be expected to do that, perhaps they shouldn't be or become a mentor.
    But the thing is a mentor's "job" relies so heavily on the people they get teamed up with. As a mentor, I don't see why I'd sign up for a carry, which (let's face it) is what most people signing up for extreme fights in DF expect. I sign up for helping/supporting people, which implies I won't be the one doing all the work in the instance. We all have to bring something to the table. For new people, this can either mean doing their research beforehand or having the minimum level required to get the hang of things after explanations and seeing things a few times. In DF, this is not the case in at least 75% of the ex trials runs.

    I honestly believe the devs didn't foresee what including the extreme trials in mentor roulette would result in. The devs are from Japan. In Japan, people try their best not to inconvenience others. I'd suppose this means that the newbies queuing for ex trials would've at least done some research or will try really hard to not mess up way more than necessary. In this case, mentors helping them out wouldn't result in the poor mentors banging their heads on their desks. So to me, saying that the ex fights were included because it's part of a mentor's job to teach these fights is a bit of a flawed argument.
    (5)
    Last edited by Eien713; 08-03-2021 at 09:46 PM.
    The Glamour Effect: That awkward moment when you realize you know FFXIV's gear pieces better than your own wardrobe X'D