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  1. #31
    Player
    Colino's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,327
    Character
    Colino Nyea
    World
    Omega
    Main Class
    Culinarian Lv 90
    Oh dammnit another Roki... Wait WHAT
    (0)

  2. #32
    Player

    Join Date
    Apr 2012
    Posts
    30
    Quote Originally Posted by Fear View Post
    Global channel may be a good idea but it also puts more stress on the servers, in 1.xx that isn't gonna happen, even with it I bet people will still gather in Uldah
    Quite possibly, was just trying to think of other ways to get people to migrate a little. As it stands, there is every reason to stay in Ul'dah, and very little reason to leave.
    (0)

  3. #33
    Player
    charlemagne's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    757
    Character
    Charlemagne Ifrit
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    I think it would be a waste of time and resources to fiddle about with it now. I can put up with Uldah being busy, I can always go out of town and play the game to avoid it for the majority of the time. Okay so the new instance is busy and Natalan can be hilariously full of people farming vortex tokens. Ixali have the life expectancy of Leaping Lizzie atm. We went and did a few Cutters Cry runs instead for a change from Garuda. Loads of stuff we could have done to avoid the crowds and have fun, and so could you.
    (0)

  4. #34
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Fear View Post
    The hardware isn't the biggest problem right now because they ARE using the newer 2.0 hardware for some of the world servers, the coding is the limit read the earlier post and the Dev post by Yoshi.
    yeah in the SE office for testing. We are not playing on the 2.0 servers.
    (1)

  5. #35
    Player

    Join Date
    Apr 2012
    Posts
    30
    Quote Originally Posted by charlemagne View Post
    Loads of stuff we could have done to avoid the crowds and have fun, and so could you.
    I like the crowds, it appears the servers don't. =)
    (0)

  6. #36
    Player

    Join Date
    Mar 2011
    Location
    Besaid
    Posts
    5,019
    You know what we need?

    To merge again, down to 5 servers

  7. #37
    Player

    Join Date
    Apr 2012
    Posts
    30
    Quote Originally Posted by TheVedis View Post
    You know what we need?

    To merge again, down to 5 servers
    Haha. Nice.
    (0)

  8. #38
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Molly_Millions View Post
    ...except that SE has said the hardware IS one of the problems. Hence, it's being replaced for 2.0.
    Quote Originally Posted by Molly_Millions View Post
    yeah in the SE office for testing. We are not playing on the 2.0 servers.
    Wrong, read Yoshi's post http://forum.square-enix.com/ffxiv/t...l=1#post661109
    Currently we are using the high spec servers for 2.0 to try and make this stable but the server process code is still current FFXIV code so this max limit reaches before the 2.0 server code.
    We ARE now, AT THIS TIME, on 2.0 servers, but we're still on 1.0 server CODE, its all to do with the CODE, hardware is pointless if code isnt fixed.

    Quote Originally Posted by Ryodi View Post
    I think it was more the irony of your location.
    I didnt get it because the location is not realtime... its not where my character is now, my home nation that i picked is Uldah, not sure what that has to do with where I am in game, but oh wells, if they like the cheesey laughs.
    (1)

  9. #39
    Player
    Victor's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    665
    Character
    Victor Lindark
    World
    Excalibur
    Main Class
    Goldsmith Lv 80
    It's hard to imagine they ever thought servers like these could support an MMO... What if it had actually been popular?
    (0)

  10. #40
    Player

    Join Date
    Feb 2012
    Posts
    156
    Quote Originally Posted by Wildz View Post
    Indeed, 'mad traffic' equates to money. What I don't understand, is that handling high loads, and the ability to do so, is almost entirely fundamental. How on earth do SE expect a higher player pool, when they can't even cope with what they have. We all want a busy, crowded and lively playing experience as does SE. How about provide the hardware.
    Let's try this again... NEW servers, 2.0... Understand?
    (0)

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