Quote Originally Posted by Arohk View Post
I recently thought about that as well, modern dungeons are very much streamlined, there are no items you need to pick up or different paths to take to open a gate or anything, only the bosses got a few more mechanics.

If you think Aurum Vale is a bad dungeon, i think the opposite, while the toxic green yellowish tone is realy off-putting, it is one of the very few dungeons with an "open" area where you have a choice how to aproach it.
Aurum Vale is a fantastic dungeon pre coincounter nerf (seriously?) biggest drawbacks is it’s lv49 and their isn’t a music theme and some mechanical recycle. Sure a helluva lot more fun than majority of 80s