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  1. #1
    Player
    tymora's Avatar
    Join Date
    Mar 2011
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    1,724
    Character
    Tymora Estrellauta
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    What was your craftsmanship on those Avengers? Just curious.
    (0)

  2. #2
    Player
    Cousinjimmy's Avatar
    Join Date
    Sep 2011
    Posts
    100
    Character
    Historia Reiss
    World
    Hyperion
    Main Class
    Lancer Lv 80
    Quote Originally Posted by tymora View Post
    What was your craftsmanship on those Avengers? Just curious.
    145 Craft 117 M.Craft 128 Control. Beside the forced successes, I think I failed all but two attempts w
    (0)

  3. #3
    Player
    tymora's Avatar
    Join Date
    Mar 2011
    Posts
    1,724
    Character
    Tymora Estrellauta
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Cousinjimmy View Post
    145 Craft 117 M.Craft 128 Control. Beside the forced successes, I think I failed all but two attempts w
    Maybe you can try to boost m craft to see if that's easier.
    (0)

  4. #4
    Player
    Atoli's Avatar
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    Jun 2011
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    3,589
    Character
    Nhai Tayuun
    World
    Ragnarok
    Main Class
    Black Mage Lv 92
    For the very first time, I agree
    I always loved crafting in other games, but it was horrible in FFXIV.
    In my amazon review of FFXIV I wrote about all the recent changes and how nice the game had become but also said that crafting is still totally horrible.
    I'll have to change that now, after all I'm having fun crafting for the first time since this game was released
    (0)

  5. #5
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    You complain that a "Bonus on Destabilization" and the Brand of X abilities aren't worth using then complain about Destabilization being too common.

    Brand of X are invaluable when leveling on much higher level synths compared to you, and they clear all elemental instability no matter the element, and grant 100 Quality for a matching element and 20 for everything else. The 200% Quality on destabilization ability is also very good since you get instability much more often on higher level synths that give you a lot higher XP especially with the quality bonus.

    There is a lot of open-endedness to all the abilities and it is up to you to choose the weaker, general use ones, or the extremely powerful situational ones. Allowing too many would just make all crafts way too easy or make our abilities a lot weaker like they were before as a balance countermeasure.
    (1)
    Last edited by Estellios; 05-02-2012 at 07:25 AM.

  6. #6
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    the only thing i dont like about crafting is the skill balance. alchemy last 3 skills are all op version of skills other classes have. IMO each class should of got there own lvl 50 op skill.

    i forget the names but:
    no dura loss 3 turns compared to 50% dura loss 3 turns
    next step 125% quality compared to 100% quality next turn
    great amount of durability back +30 compared to 20 dura back

    I know id make all the alchemist mad if i asked for them to nerf them but i think every class should of had an op lvl 50 skill to look forward to instead of giving one class 3 of them.
    (0)

  7. #7
    Player
    Warchi's Avatar
    Join Date
    Mar 2011
    Posts
    17
    Character
    Warchi Lunis
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Yes crafting is actually fun.... Well done.
    Not just easier to level but the skills are much useful and now you actually can strategize depending on what you are crafting and pick the right setup. I'm sure it can always be tweaked more but by far a great update. Loving it.
    Thank you guys, really starting to come together. Keep up the great work.
    (1)

  8. #8
    Player

    Join Date
    Nov 2011
    Posts
    25
    Absolutely hate the new system, only good thing about it is animation speed.
    Lost several millions of gil within a few days because HQ crafting is too random, even though the recipe was 10 levels below me and I have almost all skills in the game.
    Also I've spent alot of time getting double melded dex materia gear for my GSM and now I get the impression it does -nothing- for quality. Same with vit for crp/lth/arm

    Very disappointed with 1.22
    (0)

  9. #9
    Player
    tymora's Avatar
    Join Date
    Mar 2011
    Posts
    1,724
    Character
    Tymora Estrellauta
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by rickalk View Post
    Absolutely hate the new system, only good thing about it is animation speed.
    Lost several millions of gil within a few days because HQ crafting is too random, even though the recipe was 10 levels below me and I have almost all skills in the game.
    Also I've spent alot of time getting double melded dex materia gear for my GSM and now I get the impression it does -nothing- for quality. Same with vit for crp/lth/arm

    Very disappointed with 1.22
    You would have done better if you experimented with the skills on cheap stuff.
    If you have almost all skills in the game, then +600 quality should be normal for -10 recipes. You can get 700+ but only if some rolls of the dice works in your favor.

    With that in mind, you will want to make sure your starting quality is at around 200-300 for best chances.

    ---------
    And yeah, I think stat effect is broken too. Just started a thread on it.
    (0)

  10. #10
    Player

    Join Date
    Nov 2011
    Posts
    25
    Quote Originally Posted by tymora View Post
    You would have done better if you experimented with the skills on cheap stuff.
    If you have almost all skills in the game, then +600 quality should be normal for -10 recipes. You can get 700+ but only if some rolls of the dice works in your favor.

    With that in mind, you will want to make sure your starting quality is at around 200-300 for best chances.

    ---------
    And yeah, I think stat effect is broken too. Just started a thread on it.
    What? I only use HQ mats so I always start with 500. Quality gain is so random though even with good skills like Byregot, Fit for a king etc, I usually land on 75-80% chance. Before patch 90-100% was easy with HQ and 20-25% with NQ. Now I don't even break 10% with NQ
    (0)

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