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  1. #1
    Player
    Phen's Avatar
    Join Date
    Aug 2011
    Posts
    139
    Character
    Phen Deazur
    World
    Sargatanas
    Main Class
    Pugilist Lv 100
    Its worth noting that since its easier now there will be some more crafters. So the difficulty in HQ should keep the rate of them down. Theoretically yah its harder to make them but the profit margin should stay the same (assuming your selling if not GOOD LUCK).

    Also I love the updates. My friend who had alchemy for hands of the gods is less happy because its not super busted anymore. Circumstances i suppose, Ive been having better luck overall since my ability spread is now better than before.
    (1)

  2. #2
    Player
    hrdndv's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    301
    Character
    Terak Alonia
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    I've been crafting all day trying to level up Weaver, Armorer, Leatherworker, Goldsmith. I'm only about level 20 in each. I am beginning to get used to the new system. It is easier for items under your level, and gets progressively more unstable the higher above your level you get. The new abilities at my level are pretty much useless. I have found I can try higher levels than before and sometimes am successful with 800-900 experience points for the effort. It is different. Takes a whole new approach. It isn't as bad as I first thought and I think I will get to like it about the time SE changes it again in December.
    (1)