Page 1 of 3 1 2 3 LastLast
Results 1 to 10 of 21
  1. #1
    Player
    digita1dog's Avatar
    Join Date
    Jul 2021
    Posts
    1
    Character
    Azel Verbo
    World
    Sargatanas
    Main Class
    Monk Lv 64

    Monk - Greased Lightning :(

    I just came back to FF14, and what have they done to my monk? I really missed the actively stacking version of greased lightning... It felt so good to ramp up in speed as you fought... Sadge.
    (9)

  2. #2
    Player
    Neoyoshi's Avatar
    Join Date
    Aug 2013
    Location
    ☀ Ul’dah ☀
    Posts
    985
    Character
    Neoyoshi Kaligawa
    World
    Gilgamesh
    Main Class
    Monk Lv 100
    Monk's changed a lot.

    I think one thing I'm certain of, is I don't miss the TP management, I recall how the way greased lightning used to work drained TP fast, like really fast. xD
    (1)


    Journey to all fish: 1383/1729 (348 remaining) [79%]

  3. #3
    Player
    Kolsykol's Avatar
    Join Date
    Jul 2015
    Posts
    3,024
    Character
    Aelona Chillwind
    World
    Lich
    Main Class
    Ninja Lv 100
    Part of me kinda misses it too, MNK feels a bit too basic but MNK has been a problem for years now with useless abilities and weird mechanics.

    Hopefully in Endwalkers it improves and we get a rework.
    (2)

  4. #4
    Player
    Kahnom's Avatar
    Join Date
    Aug 2014
    Posts
    1,616
    Character
    Arlizz Teirez
    World
    Jenova
    Main Class
    Monk Lv 90
    This is the reason I ditched MNK.I main the job since 2.2 but have to reluctantly changed my melee main in 5.4.
    Funny thing is by patch 5.4, The only bozjan weapon I have is MNK weapon.
    And because of that I have to upgrade weapon to i535 for the job which I didn’t play anymore.
    So ironic, I can literally only laugh to myself like an idiot.
    (1)

  5. #5
    Player
    VentVanitas's Avatar
    Join Date
    Feb 2020
    Posts
    676
    Character
    Seiko Hanamura
    World
    Kujata
    Main Class
    Black Mage Lv 100
    I miss the days of Double TK, three GL stacks and 60 second Perfect Balance, but alas the damage from ShB has already been done. Though I don't agree with SE's methods of "if we can't make it work then we'll just friggin delete it," them not wasting time on GL is for the better because they utterly mishandled every attempt to expand on it.

    Now we can hope for a better implementation of Chakra, which they definitely won't screw up. And they surely won't tie anymore useless skills to the fist stances or reimplement old skills with way more limitations! This time for sure r-right guys?!
    (4)

  6. #6
    Player
    silverdragontyr's Avatar
    Join Date
    Nov 2011
    Posts
    174
    Character
    Erdra Tyr
    World
    Brynhildr
    Main Class
    Pugilist Lv 90
    Monk is likely in the middle of a massive rework. Endwalker will likely see the class remade from the ground up. Greased Lightning was really fun, until it didn't fit the game. Every transition or unhittable phase and your damage is gone and it became a lot less fun. So right now it looks bad, with many skills that are very niche or straight up never used, but hopefully September we'll get a peak at what they're planning and fingers crossed it's good.
    (1)

  7. #7
    Player
    Jirah's Avatar
    Join Date
    Aug 2017
    Posts
    1,867
    Character
    Jira Dal'riata
    World
    Ultros
    Main Class
    Bard Lv 100
    Removing GL was overkill, I was perfectly fine with the changes to Form shift and perfect balance and Tornado kick.
    (4)

  8. #8
    Player
    silverdragontyr's Avatar
    Join Date
    Nov 2011
    Posts
    174
    Character
    Erdra Tyr
    World
    Brynhildr
    Main Class
    Pugilist Lv 90
    It was unfortunately outdated with how they design fights now. More and more fights have sections where you just can't hit the boss for 20+ seconds and some you can't even move for Anataman. Even then, it requires an ability slot to be taken by an ability whose only purpose is ensure 30% of your damage doesn't drop during things beyond your control. It also becomes this issue, if you're adding 2,3,4 skills that extend or prevent your GL from dropping, and a Mnk literally always wants it up, why not have it as a permanent trait? It's the same logic that caused them to remove the Protect spell.

    Don't get me wrong. I enjoyed the concept of GL. A class that just gets faster and faster the more aggressive they play? That's awesome to me. That's my playstyle in a lot of action games. Hell make GL have 100 stack cap and harder to maintain so good skill play is rewarded by faster and faster damage. Encourage greedy aggressive play and make Mnk really get good at weaving between attacks. I'd love that. But from a design standpoint in current game I get why they removed it.
    (7)

  9. #9
    Player
    Lilyth's Avatar
    Join Date
    May 2015
    Posts
    349
    Character
    Lilyth Chan
    World
    Gilgamesh
    Main Class
    Black Mage Lv 90
    I miss the green/lightning aura so much!

    And MNK was my very first class too, but removing such a core concept like GL was too much, it literally killed the class to me.
    (5)
    Last edited by Lilyth; 08-01-2021 at 10:31 AM.

  10. #10
    Player
    Anahlise_Auhn_Giinslai's Avatar
    Join Date
    Jun 2021
    Posts
    222
    Character
    Nanot'hrat C'hla'eag
    World
    Goblin
    Main Class
    Reaper Lv 90
    The reason why Greased Lightning stacks were removed is obvious, and it was.. a fix, to the problem, but I still much do not like it.
    I do not like that Greased Lightning is now a passive trait... It could have been fixed, rather than deleted.

    Any person can look at my join date and see that I am new to the FFXIV forums, I was not around here before patch 5.4 was a thing, but I did have a idea, for a rework to Greased Lightning stacks, that may or may not have fixed it, back before patch 5.4...

    My idea was thus: third action of a combo still grants a stack, but stack duration is now up to a maximum of 45 seconds, and the third action of a combo will neither grant the full 45 seconds, nor refresh the duration to the full 45 seconds; as instead, the first third action of a combo grants only 10 seconds to Greased Lightning stack duration, while the third action of a combo after the first, will extend the duration of Greased Lightning stacks by 10 seconds, up to a maximum of 45 seconds.

    keep in mind that even at super slow 2.5 GCD, that would be 7.5 seconds to gain 10 seconds, so as long as the Monk keeps combos in flow, it would be easy to build up to and stay at the 45 second maximum, and this would be essential, for Greased Lightning stacks to not be lost when ever bosses can not be attacked.

    in most cases, those moments when bosses go away last around 20 to 30 seconds, so 45 seconds would persist through, and that fixes the loss of stacks problem, while this design will make it not BrainDead easy/straight-forward to maintain Greased Lightning stacks and the Greased Lightning stack duration, as well.
    while, in the case of 10 seconds every combo being "too generous" or "too easy", it could even be just 7 or 8 seconds, to make the stack maintenance, and to reach the maximum duration, a little more difficult.

    Alas.. we have boring and dull Greased Lightning passive traits, these days.. that part of Monk's literal identity was deleted.. pre-monk Pugilist story even still explains Greased Lightning as stacks for some reason, RIP.. and I doubt that Monk would ever revert to Greased Lightning stacks, but I still want to share what my idea was, even though it is far too late.
    (0)
    Last edited by Anahlise_Auhn_Giinslai; 08-02-2021 at 04:38 AM.
    Quote Originally Posted by Anahlise_Auhn_Giinslai View Post
    [...]A much better thing to do with a large amount of actions, too many for a player to use all of the actions, is to create in-class diversity. ...hieh.. my disappointment finds it mind-blowing stupid that FFXIV never did this, and has always done that delete actions nonsense, instead.[...] ------------ [...]"I want you to lower me down into my coffin... so that you can.. let. me. down.. one. last. time." - 6.0 Dark Knight[...]
    [...]"...you want to know.. why I chose to abandon the abyss for the void? ...It is simple. That power of darkness did fail me, so I chose to embrace a new power of the darkness...." - Anahlise, a Reaper[...]

Page 1 of 3 1 2 3 LastLast