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  1. #1
    Player
    Kyuuen's Avatar
    Join Date
    Jun 2012
    Posts
    725
    Character
    Kyuuen Queles
    World
    Midgardsormr
    Main Class
    Dancer Lv 90
    I don't think it's really all that important. We didn't have the 'original' design in the first place, so to me this is a non issue.
    (4)

  2. #2
    Player
    Kacho_Nacho's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    2,693
    Character
    Kacho Nacho
    World
    Coeurl
    Main Class
    White Mage Lv 99
    Quote Originally Posted by Kyuuen View Post
    I don't think it's really all that important. We didn't have the 'original' design in the first place, so to me this is a non issue.
    I think it's great Square Enix took the input of players into consideration with the latest icon design.
    (0)

  3. #3
    Player Wavaryen's Avatar
    Join Date
    Jan 2015
    Posts
    715
    Character
    Teladi Bishop
    World
    Balmung
    Main Class
    Fisher Lv 90
    *sighs* this forum I swear sometimes I feel I lose brain cells coming here.


    Changing an Icon is easy to do, and takes very little time. Why would you not do it? The icon is not a story device so it is simple change. Unlike story elements that can be designed to make you feel that way. Changing a icon to be better for some people is not some "sign" of bad things coming.


    Some things never change with mmo players lol.
    (8)
    Last edited by Wavaryen; 07-31-2021 at 08:47 AM.

  4. #4
    Player
    Pirana1's Avatar
    Join Date
    May 2021
    Posts
    55
    Character
    Ashlyn Summers
    World
    Adamantoise
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Wavaryen View Post
    *sighs* this forum I swear sometimes I feel I lose brain cells coming here.

    Some things never change with mmo players lol.
    You just might... Why I rarely engage in discussions on most of these platforms. Although, it does make for an interesting read during my morning coffee. It's almost like reading the old National Enquirer.
    (0)

  5. #5
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,630
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    That particular icon didn't trigger my trypophobia, but I can easily see how it could in others. I'm affected by the default monk chakra gauge so I have to keep that on Simple. But SE got feedback that something was really bothering many in the playerbase, found they were at a point where they could make a change, and did so. And the new icon retains much of the what old had so it's not a complete redesign. I think their changing things was very considerate and is one of those ways that they show they really do care about us.

    And for those naysayers saying that they shouldn't have changed something just because of "disgust", trypophobia when it's set off can range from mild disgust or aversion to nausea and panic attacks.

    SE has received feedback on other things that were negatively affecting players to that extent before and made small, simple, helpful changes. This is no different.
    (1)
    Last edited by TaleraRistain; 07-31-2021 at 08:59 AM.

  6. #6
    Player
    Miracle_Diva's Avatar
    Join Date
    Jun 2017
    Posts
    451
    Character
    Burning Winter
    World
    Cerberus
    Main Class
    Sage Lv 100
    I personally think that if they would just cover up the holes in the original one, it would look way better than the new one.
    (3)

  7. #7
    Player
    Unholychinchilla's Avatar
    Join Date
    Sep 2013
    Posts
    346
    Character
    Tuya Kagon
    World
    Omega
    Main Class
    Samurai Lv 90
    Quote Originally Posted by hydralus View Post
    So as long as something's easy to do then it's fine? Screw those other people with phobias, they're too difficult to cater to?
    I think it's more an issue of balancing impact on people. The edit of a job icon for an unreleased job has a very low impact on (no impact for most of us in fact) the majority compared to the impact of not changing on the minority that suffer trypophobia to that degree. Similar with adjusting the graphics on some effects in Tower. The change is barely noticeable for me but before the change it was forcing people to stat out of the duty for the sake of their health.

    On the other hand, removing or changing mobs, scenery or even a dungeon has a much bigger impact both on dev time and on player experience.

    If a change would have more negative impact that positive, that's good reason to not go ahead. But if a change has no real negative impact, like the Icon change, why not do it?
    (2)

  8. #8
    Player
    Joven's Avatar
    Join Date
    Dec 2013
    Location
    The Otter Limits
    Posts
    1,385
    Character
    Jasmine Clayworth
    World
    Spriggan
    Main Class
    Blue Mage Lv 70
    I just think the new design is kinda bland TBH.
    (4)


    Gamers don't die, we just go AFK

    #ottergate

  9. #9
    Player
    Wilford111's Avatar
    Join Date
    Jul 2017
    Posts
    677
    Character
    Faux Ears
    World
    Hyperion
    Main Class
    Warrior Lv 100
    Quote Originally Posted by ReynTime View Post
    I also have fear of heights to the point I get paralyzed if I'm close to fences and ledges. Maybe I should ask for them to not have any area where I can look down when we're really high up, like Mt Gulg and Leap of Faith. What, you have no empathy?
    I'm just curious, how do you feel about the GATE "Leap of Faith"? Do you do it or do you skip because of your phobia? I'm not trying to be mean I am genuinely curious.
    (0)

  10. #10
    Player
    Wilford111's Avatar
    Join Date
    Jul 2017
    Posts
    677
    Character
    Faux Ears
    World
    Hyperion
    Main Class
    Warrior Lv 100
    As for my thoughts on the change, I don't think it's a big deal at all. Though I'm not a fan of what they changed it to. Looks goofy.
    (1)

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