I don't think it's really all that important. We didn't have the 'original' design in the first place, so to me this is a non issue.


I don't think it's really all that important. We didn't have the 'original' design in the first place, so to me this is a non issue.
*sighs* this forum I swear sometimes I feel I lose brain cells coming here.
Changing an Icon is easy to do, and takes very little time. Why would you not do it? The icon is not a story device so it is simple change. Unlike story elements that can be designed to make you feel that way. Changing a icon to be better for some people is not some "sign" of bad things coming.
Some things never change with mmo players lol.
Last edited by Wavaryen; 07-31-2021 at 08:47 AM.

You just might... Why I rarely engage in discussions on most of these platforms. Although, it does make for an interesting read during my morning coffee. It's almost like reading the old National Enquirer.





That particular icon didn't trigger my trypophobia, but I can easily see how it could in others. I'm affected by the default monk chakra gauge so I have to keep that on Simple. But SE got feedback that something was really bothering many in the playerbase, found they were at a point where they could make a change, and did so. And the new icon retains much of the what old had so it's not a complete redesign. I think their changing things was very considerate and is one of those ways that they show they really do care about us.
And for those naysayers saying that they shouldn't have changed something just because of "disgust", trypophobia when it's set off can range from mild disgust or aversion to nausea and panic attacks.
SE has received feedback on other things that were negatively affecting players to that extent before and made small, simple, helpful changes. This is no different.
Last edited by TaleraRistain; 07-31-2021 at 08:59 AM.
I personally think that if they would just cover up the holes in the original one, it would look way better than the new one.
I think it's more an issue of balancing impact on people. The edit of a job icon for an unreleased job has a very low impact on (no impact for most of us in fact) the majority compared to the impact of not changing on the minority that suffer trypophobia to that degree. Similar with adjusting the graphics on some effects in Tower. The change is barely noticeable for me but before the change it was forcing people to stat out of the duty for the sake of their health.
On the other hand, removing or changing mobs, scenery or even a dungeon has a much bigger impact both on dev time and on player experience.
If a change would have more negative impact that positive, that's good reason to not go ahead. But if a change has no real negative impact, like the Icon change, why not do it?



I just think the new design is kinda bland TBH.
Gamers don't die, we just go AFK
#ottergate
I'm just curious, how do you feel about the GATE "Leap of Faith"? Do you do it or do you skip because of your phobia? I'm not trying to be mean I am genuinely curious.
As for my thoughts on the change, I don't think it's a big deal at all. Though I'm not a fan of what they changed it to. Looks goofy.
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