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  1. #1
    Player
    TeraRamis's Avatar
    Join Date
    Jan 2014
    Posts
    606
    Character
    Tiffah Lockhart
    World
    Balmung
    Main Class
    Dragoon Lv 82
    Quote Originally Posted by Vahlnir View Post
    Eh, I just don't like that you are selling this content short just because you died a few times. Seems more like a knee-jerk reaction than anything. It's really not that bad. Long, sure, but not a bad raid in general. The difficulty level is probably ever so slightly harder than your average 24 man alliance raid which says everything you need to know.
    Wait, the OP was full of praise (thus the title 'Delebrum Reginae is the best raid you've designed'). I like the content. What I'm saying about said content is that it is not intuitive, and doesn't do a particularly good job teaching. Once-learned, I honestly think it's a far more enjoyable clear than any of the Nier raids by a long shot.

    As a mostly-casual player, I am accustomed to spoon-feeding. DR isn't handled that way. It's very enjoyable once learned, but the slope is very steep.

    Also, to the people who said 'I ran down the channels the first time on the maze attack' - I've seen like 5 other people do that now, so it's not uncommon. The setup for that attack may take a long time to develop, but it's definitely not clear that what you're looking for is "arrow/mouse in maze that you need to get hit by to save your life." Nothing about that sequence is logical - not the visual; not the getting hit by it. It's fun - it's a lot of fun. It's not obvious in the slightest.
    (1)

  2. #2
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by TeraRamis View Post
    Wait, the OP was full of praise (thus the title 'Delebrum Reginae is the best raid you've designed'). I like the content. What I'm saying about said content is that it is not intuitive, and doesn't do a particularly good job teaching. Once-learned, I honestly think it's a far more enjoyable clear than any of the Nier raids by a long shot.

    As a mostly-casual player, I am accustomed to spoon-feeding. DR isn't handled that way. It's very enjoyable once learned, but the slope is very steep.

    Also, to the people who said 'I ran down the channels the first time on the maze attack' - I've seen like 5 other people do that now, so it's not uncommon. The setup for that attack may take a long time to develop, but it's definitely not clear that what you're looking for is "arrow/mouse in maze that you need to get hit by to save your life." Nothing about that sequence is logical - not the visual; not the getting hit by it. It's fun - it's a lot of fun. It's not obvious in the slightest.
    Oh, I never said you didn't enjoy it. I know you said that you did. But again, you are just selling it a bit short in this regard and I don't think that it is a fair and objective opinion. I was talking about the mechanics of the place, much like you were. Objectively, the mechanics aren't hard to learn. If you were able to learn these mechanics (and now enjoy them) then everything is fine as is. If you and many others weren't then I'd see the issue. I haven't seen this at all and I've been running it pretty regularly since day one. Apparently things were obvious enough! On average it probably takes most people a few tries to learn things in every piece of content in the game. Seems like a pointless complaint to make in the end.
    (1)
    Last edited by Vahlnir; 07-30-2021 at 06:35 AM.
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  3. #3
    Player
    Mikey_R's Avatar
    Join Date
    Apr 2014
    Posts
    1,533
    Character
    Mike Aettir
    World
    Cerberus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by TeraRamis View Post
    Also, to the people who said 'I ran down the channels the first time on the maze attack' - I've seen like 5 other people do that now, so it's not uncommon. The setup for that attack may take a long time to develop, but it's definitely not clear that what you're looking for is "arrow/mouse in maze that you need to get hit by to save your life." Nothing about that sequence is logical - not the visual; not the getting hit by it. It's fun - it's a lot of fun. It's not obvious in the slightest.
    For me personally, I intuitively knew what was going to happen. Doesn't mean I done the mechanic right the first time, but I knew what to do. I think the difference here is down to experience. The setup is similar to older games where you have to 'sort' objects that fall down ropes or tubes where they always take the perpendicular path as they pass them. The same setup has also appeared in newer games as minigames or a puzzle to solve. So, if you have never seen this type of game before, you are essentially learning something new, if you have seen it, you are just going by past experience to help.
    (1)