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Thread: How fitting

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  1. #1
    Player
    ninninin's Avatar
    Join Date
    Sep 2019
    Posts
    39
    Character
    Zzz Zzz
    World
    Kujata
    Main Class
    Ninja Lv 54
    Pld = have to sacrifice dps for heal.
    War = Instant heal with Equilibrium without having to sacrifice dps that could also get a boost by thrill. Nascent Flash life drain is even stronger than bloodbath.

    Pld = have to build gauge first before they can use sheltron.
    War = Raw Intuition or Nascent Flash right away with Thrill of battle on top if needed.

    PLD isn't no.1 in tank dps chart, It's GNB. But you seem be upset by the fact that a tank like PLD manage to do a little more dps than you? are you imply that a job like PLD shouldn't be allow to do equal damage with you? if so where is the balance?

    WAR's LV80 action is Inner Chaos not Inner Release.
    (1)
    Last edited by ninninin; 08-01-2021 at 05:21 AM.

  2. #2
    Player
    A-Omega's Avatar
    Join Date
    Jul 2019
    Posts
    77
    Character
    Sin Dredd
    World
    Midgardsormr
    Main Class
    Samurai Lv 100
    Since were correcting simple mistakes…PLD has an instant heal. Clemency. 1200 potency that restores 50% of your own health, even when you don’t cast it on yourself. In case you didn’t know…WHM Cure II is 700 potency, same with AST Benefic II. Both HEALERS main primary heal. Somehow neglecting to mention that seems way worse then a last word typo, but ehhh….find whatever straws you can to grasp at.
    (1)

  3. #3
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,866
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by A-Omega View Post
    Since were correcting simple mistakes…PLD has an instant heal. Clemency. 1200 potency that restores 50% of your own health, even when you don’t cast it on yourself. In case you didn’t know…WHM Cure II is 700 potency, same with AST Benefic II. Both HEALERS main primary heal. Somehow neglecting to mention that seems way worse then a last word typo, but ehhh….find whatever straws you can to grasp at.
    You're not going to get any reasonable comparison without at least adjusting for traits. A 1200 potency PLD heal only heals for as much as a 923-potency Healer heal. A Solace, in turn, at 700 healer potency, would heal for as much as a 910-potency heal from a Paladin, all while costing only 75 offensive potency compared to continuing to spam Glare, while a Paladin would more than likely be losing an Atonement (550 potency), if not also delaying a Goring Blade refresh and/or application of Requiescat due to the latter's %MP requirement (especially, again, given the lost Atonement, or if there's been considerable downtime reducing Atonement or Riot Blade uses since the last Req cast). And that's assuming it wasn't mid-combo, else the punishment is far worse.
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