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  1. #1
    Player
    Sqwall's Avatar
    Join Date
    Jun 2013
    Posts
    844
    Character
    Sqwall Lionheart
    World
    Diabolos
    Main Class
    Warrior Lv 100

    I think it's time for Mastered Roulette...expert is a joke.

    Let's face it...Expert is a joke...and just their to give us gateway gear for extreme savage content. I GROOOOAN when I get yshtolas in expert...much how I groaned when I got acydemia ander. Twinning....you're all right...you got mad beats...you get a pass.

    Add a new roulette category specific to high end gameplay labeled: Mastered Roulette

    Mastered roulette rules:
    Mastered Dungeon roulette (level 90 only)
    2.0 - 5.0 dungeons
    no aoe markers
    Enemy HP and damage syncs to level 90.
    Syncs dungeon to average item level of party +1%. i.e. party ilevel is 600, but enemies/bosses are 606...enemies hit harder, have more HP, and use debuffs more often. If my ilevel is 610, but i'm brought down to 600...I deal less damage, take more damage, and more disadvantaged. Must rely on skill and battle knowledge over stats.

    Boss Mini enrage: every 3 min of boss engagement...the boss does 10% more damage

    Hence "Mastered" in the title.

    If I know the mechanics of a dungeon, then I should increase my odds of survivability, and also teach others.

    Which also makes use of:
    -Repose, Sleep, Binds, Slow, etc, for trash mobs to reduce chance of death/wipe before trash pulls....

    -Smarter healing - better shields/pure heals, and predictive damage, better debuff management

    -Smarter Tanking - better use of mitigations, boss positioning, understanding limitations

    -Smarter DPSing - actually knowing when you should avoid aoe (no markers to indicate). And using damage buffs intelligently.

    The idea is to install the Tank, Healer, DPS holy trinity into dungeons again...which I have felt is completely lacking as of for 2 expansions...and to cater to those that want a challenge of new and older content outside of extremes/savages.

    Wall to Wall pulling, Mass AOE, Healer DPS spam is boring and is fun for a while until everyone realized there is literally NO STARTEGY/TATICS in expert dungeon roulette.

    Give those veterans something to do outside of extreme/savage, with a equal challenge and another form of gaining my weekly tomestone cap. Expert sucks....
    (10)

  2. #2
    Player
    MPK's Avatar
    Join Date
    Mar 2019
    Posts
    995
    Character
    Mirabelle Weaver
    World
    Cactuar
    Main Class
    Summoner Lv 90
    I'd rather have mythic+ dungeons. Minus the key requirements ofc.
    (11)

  3. #3
    Player
    Cortawraith's Avatar
    Join Date
    Jul 2015
    Posts
    58
    Character
    Aryn Wraithverge
    World
    Shiva
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by MPK View Post
    I'd rather have mythic+ dungeons. Minus the key requirements ofc.
    Exactly.
    At this point I'd take anything that adds 4ppl (light party) content, even if it was on savage difficulty or something.
    Gimme Aurum Vale Savage (4 ppl) ^^
    (5)

  4. #4
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,975
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Cortawraith View Post
    Gimme Aurum Vale Savage
    Sadistic and likely satisfying. /chef's_kiss

    Quote Originally Posted by van_arn View Post
    I'd rather just see a second dungeon roulette, but at min ilvl. Leveling dungeons + 50/60/70/80 dungeons.
    This would be by far the most efficient in-the-meantime option. But I'd hope we could continue thereafter towards making dungeons not just appropriately tuned to be less face-roll in terms of time spent, but actually make more mechanical engagement pertinent.
    (1)
    Last edited by Shurrikhan; 07-29-2021 at 05:40 PM.

  5. #5
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,163
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Red Mage Lv 100
    I think they'd need to build a completely separate version of every dungeon to implement something like that. They don't do options.
    (20)

  6. #6
    Player
    Arrhin's Avatar
    Join Date
    Dec 2018
    Location
    Ul'dah
    Posts
    475
    Character
    Arrhin Terremiaux
    World
    Zalera
    Main Class
    Scholar Lv 90
    I think you're missing the entire point of the roulette system. It exists to encourage leveled players to run lower end content so that leveling players can get a queue. The tomes/gear is you reward for assisting the community.

    (edit: Yes, this includes expert. gaining ilevel is still "leveling" and despite the moniker Expert is still casual/leveling content for many)
    (26)
    Last edited by Arrhin; 07-29-2021 at 01:41 AM. Reason: clarity
    Don't touch me there

  7. #7
    Player
    Halivel's Avatar
    Join Date
    Sep 2015
    Location
    Golmore
    Posts
    1,590
    Character
    Elja Djt-dvre
    World
    Sagittarius
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Arrhin View Post
    I think you're missing the entire point of the roulette system. It exists to encourage leveled players to run lower end content so that leveling players can get a queue. The tomes/gear is you reward for assisting the community.

    (edit: Yes, this includes expert. gaining ilevel is still "leveling" and despite the moniker Expert is still casual/leveling content for many)
    This. Some people clearly have no idea how bad queues were whe Roulettes didn't exist. *6 hours Cyrscus Tower queue flahsbacks*

    Not to say that I would be opposed of having harder dungeons, but Roulette isn't there to provide "complexity". It's there to keep existing dungeons alive no matter how old they are.
    (7)

  8. #8
    Player
    Aurida's Avatar
    Join Date
    Mar 2019
    Posts
    238
    Character
    Maribelle Morunaude
    World
    Faerie
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Sqwall View Post
    The idea is to install the Tank, Healer, DPS holy trinity into dungeons again
    You know I'm just gonna take three warriors and a white mage into this right
    (3)

  9. #9
    Player
    hobostew's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    459
    Character
    Astrid Arkwright
    World
    Brynhildr
    Main Class
    Monk Lv 90
    Quote Originally Posted by Aurida View Post
    You know I'm just gonna take three warriors and a white mage into this right
    Why have the white mage even? Just have them nascent flash each other!
    (5)

  10. #10
    Player
    Wyssahtyn's Avatar
    Join Date
    May 2017
    Posts
    871
    Character
    Saika Kinoshita
    World
    Mateus
    Main Class
    Rogue Lv 53
    Quote Originally Posted by hobostew View Post
    Why have the white mage even? Just have them nascent flash each other!
    for the holy stun, i imagine
    (1)

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