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  1. #1
    Player
    Sqwall's Avatar
    Join Date
    Jun 2013
    Posts
    844
    Character
    Sqwall Lionheart
    World
    Diabolos
    Main Class
    Warrior Lv 100

    I think it's time for Mastered Roulette...expert is a joke.

    Let's face it...Expert is a joke...and just their to give us gateway gear for extreme savage content. I GROOOOAN when I get yshtolas in expert...much how I groaned when I got acydemia ander. Twinning....you're all right...you got mad beats...you get a pass.

    Add a new roulette category specific to high end gameplay labeled: Mastered Roulette

    Mastered roulette rules:
    Mastered Dungeon roulette (level 90 only)
    2.0 - 5.0 dungeons
    no aoe markers
    Enemy HP and damage syncs to level 90.
    Syncs dungeon to average item level of party +1%. i.e. party ilevel is 600, but enemies/bosses are 606...enemies hit harder, have more HP, and use debuffs more often. If my ilevel is 610, but i'm brought down to 600...I deal less damage, take more damage, and more disadvantaged. Must rely on skill and battle knowledge over stats.

    Boss Mini enrage: every 3 min of boss engagement...the boss does 10% more damage

    Hence "Mastered" in the title.

    If I know the mechanics of a dungeon, then I should increase my odds of survivability, and also teach others.

    Which also makes use of:
    -Repose, Sleep, Binds, Slow, etc, for trash mobs to reduce chance of death/wipe before trash pulls....

    -Smarter healing - better shields/pure heals, and predictive damage, better debuff management

    -Smarter Tanking - better use of mitigations, boss positioning, understanding limitations

    -Smarter DPSing - actually knowing when you should avoid aoe (no markers to indicate). And using damage buffs intelligently.

    The idea is to install the Tank, Healer, DPS holy trinity into dungeons again...which I have felt is completely lacking as of for 2 expansions...and to cater to those that want a challenge of new and older content outside of extremes/savages.

    Wall to Wall pulling, Mass AOE, Healer DPS spam is boring and is fun for a while until everyone realized there is literally NO STARTEGY/TATICS in expert dungeon roulette.

    Give those veterans something to do outside of extreme/savage, with a equal challenge and another form of gaining my weekly tomestone cap. Expert sucks....
    (10)

  2. #2
    Player
    MPK's Avatar
    Join Date
    Mar 2019
    Posts
    995
    Character
    Mirabelle Weaver
    World
    Cactuar
    Main Class
    Summoner Lv 90
    I'd rather have mythic+ dungeons. Minus the key requirements ofc.
    (11)

  3. #3
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,032
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    I think they'd need to build a completely separate version of every dungeon to implement something like that. They don't do options.
    (20)

  4. #4
    Player
    Cortawraith's Avatar
    Join Date
    Jul 2015
    Posts
    58
    Character
    Aryn Wraithverge
    World
    Shiva
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by MPK View Post
    I'd rather have mythic+ dungeons. Minus the key requirements ofc.
    Exactly.
    At this point I'd take anything that adds 4ppl (light party) content, even if it was on savage difficulty or something.
    Gimme Aurum Vale Savage (4 ppl) ^^
    (5)

  5. #5
    Player
    Arrhin's Avatar
    Join Date
    Dec 2018
    Location
    Ul'dah
    Posts
    475
    Character
    Arrhin Terremiaux
    World
    Zalera
    Main Class
    Scholar Lv 90
    I think you're missing the entire point of the roulette system. It exists to encourage leveled players to run lower end content so that leveling players can get a queue. The tomes/gear is you reward for assisting the community.

    (edit: Yes, this includes expert. gaining ilevel is still "leveling" and despite the moniker Expert is still casual/leveling content for many)
    (26)
    Last edited by Arrhin; 07-29-2021 at 01:41 AM. Reason: clarity
    Don't touch me there

  6. #6
    Player
    Aurida's Avatar
    Join Date
    Mar 2019
    Posts
    238
    Character
    Maribelle Morunaude
    World
    Faerie
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Sqwall View Post
    The idea is to install the Tank, Healer, DPS holy trinity into dungeons again
    You know I'm just gonna take three warriors and a white mage into this right
    (3)

  7. #7
    Player
    hobostew's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    459
    Character
    Astrid Arkwright
    World
    Brynhildr
    Main Class
    Monk Lv 90
    Quote Originally Posted by Aurida View Post
    You know I'm just gonna take three warriors and a white mage into this right
    Why have the white mage even? Just have them nascent flash each other!
    (5)

  8. #8
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    I think they need to just remove either the Expert roulette or the lvl 80 dungeons roulette and just roll them all into one. 2 dungeons is not a true roulette.
    (7)

  9. #9
    Player
    Fawkes's Avatar
    Join Date
    Mar 2011
    Posts
    2,676
    Character
    Fawkes Macleod
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Rename expert to something else, people keep getting confused by the name and thinking it means it's supposed to be hard.
    (16)

  10. #10
    Player
    Wyssahtyn's Avatar
    Join Date
    May 2017
    Posts
    830
    Character
    Saika Kinoshita
    World
    Mateus
    Main Class
    Rogue Lv 53
    Quote Originally Posted by hobostew View Post
    Why have the white mage even? Just have them nascent flash each other!
    for the holy stun, i imagine
    (1)

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