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  1. #11
    Player
    Caitlyn's Avatar
    Join Date
    Mar 2014
    Location
    Eden
    Posts
    5,440
    Character
    Geistherz Gungnir
    World
    Shiva
    Main Class
    Sage Lv 100
    I deeply hope, they will go back to the roots when it comes to the relic grind.

    I dont understand what was so wrong about the ARR and HW relics and why does it need a big instanced area. Why not doing that stuff in the open world? And why do I need to level all over again?

    They tried something new with Eureka. But at the end, it was just leveling and fates. And with the addition of new skills and stuff, it became a mess.

    Bozja feels a bit better than Eureka, because its not extremely huge and you dont have to switch elements (which was annoying). But at the end, it was just leveling and fates, too. And new skills of course.

    The problem here is, that you mostly spent your time waiting. Wait for critical engagements or castrum. Bozja itself is not a pretty zone. Its a boring wasteland.

    Eureka is like Palace of the Dead, while Bozja is like Heaven on High.
    The first implementation (Eureka, PotD) was something new. Not perfect, but at least visual appealing. The second (Bozja, HoH) is just a lame copy-paste from the original. More simple, shorter, but far away from being an improvement.
    (10)
    Last edited by Caitlyn; 07-28-2021 at 08:49 PM.
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