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  1. #1
    Player
    DPZ2's Avatar
    Join Date
    Feb 2015
    Posts
    2,622
    Character
    Dal S'ta
    World
    Gilgamesh
    Main Class
    Bard Lv 98
    Quote Originally Posted by Shurrikhan View Post
    Unless the lore was well-known, set well in advance, and somehow too liked to be worth ret-conning, you'll almost always have the causation backwards here.

    The zone isn't barren because the city was destroyed; the city was "destroyed" so that the zone design could be barren.

    The concept almost always comes first, with the lore merely getting you there.
    And your point is what? That you'd prefer a landscape with fluffy clouds and rainbows and unicorns?

    Here, go read the lore as it stood back in 2015 around Bozja Citadel, well before they began working on Stormbringers. And realize that there are plenty of things in 1.0 that you choose to ignore because ... why exactly?

    https://scholarofnym.tumblr.com/post.../bozja-citadel

    In this case, the lore precedes the concept.
    (1)

  2. #2
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,582
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Ranaku View Post
    Now we just hope they find a way to let Eureka and Bozja come together and we get the perfect relic grind in Endwalker...hopefully...
    Or stop artificially propping these zones up by gating relics behind them and let them stand on their own feet with the content that they provide. If they are good zones, they won't need to have relics associated with them to make people want to go there.
    (4)

  3. #3
    Player
    TeraRamis's Avatar
    Join Date
    Jan 2014
    Posts
    606
    Character
    Tiffah Lockhart
    World
    Balmung
    Main Class
    Dragoon Lv 82
    Quote Originally Posted by TaleraRistain View Post
    Or stop artificially propping these zones up by gating relics behind them and let them stand on their own feet with the content that they provide. If they are good zones, they won't need to have relics associated with them to make people want to go there.
    Or at least have all the content occur there. I know it's first-weapon-only, but asking people to grind 10 hours of outdated FATES in HW and SB is kind of a further condemnation of the Bozjan experiment. So, rather than populate the zone itself with enough activities to keep people engaged, you send them on slogs into years'-old leveling aides because... what? You blew all the budget on the awesome aesthetics of the BSF?

    It's a huge zone when you consider the fact that it's ground-only. Yet 99 percent of the terrain is without purpose. All the action occurs on tiny pinpricks of real estate.
    (1)
    Last edited by TeraRamis; 07-30-2021 at 08:26 AM.

  4. #4
    Player
    Xtrasweettea's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    361
    Character
    Aelda Schuvorther
    World
    Lamia
    Main Class
    Warrior Lv 90
    Quote Originally Posted by TeraRamis View Post
    Or at least have all the content occur there. I know it's first-weapon-only, but asking people to grind 10 hours of outdated FATES in HW and SB is kind of a further condemnation of the Bozjan experiment. So, rather than populate the zone itself with enough activities to keep people engaged, you send them on slogs into years'-old leveling aides because... what? You blew all the budget on the awesome aesthetics of the BSF?

    It's a huge zone when you consider the fact that it's ground-only. Yet 99 percent of the terrain is without purpose. All the action occurs on tiny pinpricks of real estate.
    Funny enough, if you go to back and look at all posts of those people being critical about Eureka, outdated content is what the vocal ones wanted on these forums. They didn't like the fact that all of the steps of the relic was gated behind Eureka. Heck, TaleraRistain's post is what was commonly said by the those who were critical of the content.

    This is what they asked for and we got it. FATE grinding in old zones, old raids, etc.
    (2)

  5. #5
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,582
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by TeraRamis View Post
    Or at least have all the content occur there. I know it's first-weapon-only, but asking people to grind 10 hours of outdated FATES in HW and SB is kind of a further condemnation of the Bozjan experiment. So, rather than populate the zone itself with enough activities to keep people engaged, you send them on slogs into years'-old leveling aides because... what? You blew all the budget on the awesome aesthetics of the BSF?

    It's a huge zone when you consider the fact that it's ground-only. Yet 99 percent of the terrain is without purpose. All the action occurs on tiny pinpricks of real estate.
    Or have both options. Have the questline take place outside of the zone in the "normal" world, probably centered around whatever is the hub city for the current expansion. Allow drop for steps both out there and in this instanced zone toward completing the quest. Make it less about where you do the content and more about what activity you are doing. I would love to see them branch out past FATEs and instances. Maybe something more like WT where you get ticks for a variety of different content. Let the challenge log be an option to get some steps completed, etc.

    And Xtrasweettea, my complaint against both Eureka and Bozja is that you are completely isolated from the rest of the game, divorced from normal activities, and to progress in those zones you have to sacrifice keeping up on your other activities. In ARR and HW, you progressed by doing your normal activities. You could grind each step as they came out quickly if you wanted. You could also take your time. You were encouraged to go out into the world, sometimes to places you hadn't been in a long time. Nobody was asking for FATE grinding in just old zones or old raids. We simply wanted to not feel like we were pushed into playing a completely separate game and forced into a choice where we either can keep up on things like weekly tomes or get progress toward the relic.
    (3)
    Last edited by TaleraRistain; 07-30-2021 at 08:47 AM.

  6. #6
    Player
    Xtrasweettea's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    361
    Character
    Aelda Schuvorther
    World
    Lamia
    Main Class
    Warrior Lv 90
    Quote Originally Posted by TaleraRistain View Post
    And Xtrasweettea, my complaint against both Eureka and Bozja is that you are completely isolated from the rest of the game, divorced from normal activities, and to progress in those zones you have to sacrifice keeping up on your other activities. In ARR and HW, you progressed by doing your normal activities. You could grind each step as they came out quickly if you wanted. You could also take your time. You were encouraged to go out into the world, sometimes to places you hadn't been in a long time. Nobody was asking for FATE grinding in just old zones or old raids. We simply wanted to not feel like we were pushed into playing a completely separate game and forced into a choice where we either can keep up on things like weekly tomes or get progress toward the relic.
    You want to grind the relic and do your normal activities instead of making the choice to do either or. You could've been honest and just left it at that point.

    The rest of the statement doesn't really back it up...
    • You still had to do old dungeons and trials.
    • You had to make a choice to spend your tomestones on relic pieces or spending your tomestones on whatever else you need. Meaning if you wanted better gear without spending tomestones, you had to spend gil or do other activities that could have potential weekly lockouts. So you still had to make choices on activities you wanted to do.
    • You had crafting stages, which was always a complaint on these forums.
    • Books, ah yes, good times
    That's just the items I can think off of the top of my head.

    Come to think about it, the Resistance Weapons steps actually matches much better than what ARR and HW did:
    • You still get the latest tomestone while doing Bozjan activities. DR gives 40 per run. Instead of doing your daily Expert Run, you don't have to waste time doing one then the other, you can hop into DR and get tomestones and items for your weapon.
    • With the breadth of the content you had to outside of Bozja for the weapon steps is literally "going out into the world, sometimes to places you hadn't been in a long time." When was the last time you stepped into Alexander Normal?
    • You can take your time for Bozjan content. Hell, it's better if you did wait and not rush the weapon. Almost every step has been nerfed... and we're months away from 6.0.
    (1)

  7. #7
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by TaleraRistain View Post
    Or stop artificially propping these zones up by gating relics behind them and let them stand on their own feet with the content that they provide. If they are good zones, they won't need to have relics associated with them to make people want to go there.
    I think this is the biggest takeaway.

    If relic materials weren't in these zones would they still be populated? I think the answer to that is a resounding NO.
    (2)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  8. #8
    Player
    AikenDrum's Avatar
    Join Date
    Jul 2017
    Posts
    132
    Character
    Mio Aiken
    World
    Louisoix
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Deceptus View Post
    I think the answer to that is a resounding NO.
    I'd answer YES
    (0)

  9. #9
    Player
    IckeDerTyp's Avatar
    Join Date
    Aug 2013
    Posts
    511
    Character
    Rhea Seren
    World
    Twintania
    Main Class
    Gunbreaker Lv 92
    War huh, what is it good for? Absolutely, nothing~
    (7)

  10. #10
    Player
    LisSquid's Avatar
    Join Date
    Jan 2021
    Posts
    1,366
    Character
    Mother Kos
    World
    Hyperion
    Main Class
    Reaper Lv 90
    Critical engagements are great! Everything else is lackluster. I'm really over fate farming.

    Seeing all the raid bosses and meme enemies, like the red chocobo, pop up as remixed encounters feels fresh and so very good. Need a lot more of that and a lot less of mindless aoe spam.
    (1)

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