Quote Originally Posted by Gruntler View Post
MCH was not made to work with casts, it was optimal to only have your gauss barrel on for gauss round (three ogcds to do one damage ogcd is good play?) and for wildfire (when rapid fire made you not have a cast time anyways.)
Machinist’s Combo-like procs bypassed the cast time last I recall which meant, in fact, it was a mistake to take it off ever. Ammo made their RNG reliable enough in practice to rarely need to move.