Results 1 to 10 of 21

Thread: More Widgets

Hybrid View

  1. #1
    Player
    ReiganCross's Avatar
    Join Date
    Mar 2021
    Posts
    240
    Character
    V'ox Bolt
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Shurrikhan View Post
    No. Please, god, no. Not more doubtlessly obligatory UI bloat.

    If they're somehow actually optional this time, sure, but even then I'd rather we go the way of allowing us to put our job core-skill duration trackers back on the status bar...
    You are aware you can simplify nearly every single UI Widget to something like a tiny bar or a pair of boxes... Right?

    Although I kind of get wanting the option to see some of those as buffs again. If one would prefer, Huton or Darkside could easily be made into a buff, I believe. And I ain't gonna complain about having more UI customization!
    (3)

  2. #2
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    13,023
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by ReiganCross View Post
    You are aware you can simplify nearly every single UI Widget to something like a tiny bar or a pair of boxes... Right?
    Yes. First thing I did for each. Are you aware the Simple Gauge UI option is still going to split up my buff display further than, well, not splitting it, as per before the widgets' addition?
    (0)
    Last edited by Shurrikhan; 07-28-2021 at 06:28 PM.

  3. #3
    Player
    ReiganCross's Avatar
    Join Date
    Mar 2021
    Posts
    240
    Character
    V'ox Bolt
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Shurrikhan View Post
    Yes. First thing I did for each. Are you aware the Simple Gauge UI option is still going to split up my buff display further than, well, not splitting it, as per before the widgets' addition?
    Yeah, like I said, I can respect wanting options for UI customization. I don't see how tracking a buff that can be lost among a dozen others can help but hey, some people just got used to it, it wouldn't be fair to remove it from them without an option of having it back. And some of the Widget stuff, like SMN Aetherflow stacks, have both Widgets AND the tiny buff displayed, so why not have it that way, right?

    I don't even think you need to make it an option to display the buff or not, mainly because it will show up to a healer that clicks on you and it would be weird to click on a Warrior and not see Storm's Eye. And Widgets can already be turned off, so you can have it that way. I'm definitely not arguing that we need to remove the tiny buffs. I want MORE information, not less.
    (1)

  4. #4
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    13,023
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by ReiganCross View Post
    And some of the Widget stuff, like SMN Aetherflow stacks, have both Widgets AND the tiny buff displayed, so why not have it that way, right?
    Oh, for sure. My point was more that such have been the outliers; most buffs moved to the new widgets can no longer be seen via the buff display. They're gone. Thus, if even more are to be moved over to widgets, I'd want assurances that I could also keep them on my Status Effects (Enhancements) bar.

    Personally, the largest boon for me would be in being able to order buff types, or even specific ones, along with which go where, between Primary and Auxiliary (both currently just "Enhancements") or be filtered out completely, and "Other" buffs. Ideally, I'd do the same with debuffs, on self and the target, as all I need to see from others are CC and vulnerabilities afflicted.
    (1)

  5. #5
    Player
    ItMe's Avatar
    Join Date
    Jun 2020
    Location
    Lumsa Lomsa
    Posts
    4,178
    Character
    Iiiiiiiiiiit's Meeeee
    World
    Sargatanas
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Shurrikhan View Post
    Personally, the largest boon for me would be in being able to order buff types, or even specific ones, along with which go where, between Primary and Auxiliary (both currently just "Enhancements") or be filtered out completely, and "Other" buffs. Ideally, I'd do the same with debuffs, on self and the target, as all I need to see from others are CC and vulnerabilities afflicted.
    This would largely solve my "need" for more widgets, though I would be happy with either option.
    If I knew where I could glance up to see where my Storm buff is on WAR instead of having to spend a half second searching for it in the buff bar I'd be very happy.
    (1)

  6. #6
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    13,023
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by ItMe View Post
    This would largely solve my "need" for more widgets, though I would be happy with either option.
    If I knew where I could glance up to see where my Storm buff is on WAR instead of having to spend a half second searching for it in the buff bar I'd be very happy.
    Tbh, I've never really run into that issue. The icons are first-applied-first-displayed, so as long as you don't let it drop, it should always be 1st or 2nd (to Defiance).

    Sometimes raid buffs may go out before you hit your 3rd GCD, but that also means you'll have 10-15 seconds left on SE after those same raid buffs disappear. Given that your combos don't split before the 3rd GCD, it's at most 7.5 seconds (starting from having just completed a combo) to refresh SE, even if having to spend gauge on a Fell Cleave mid-combo. There's no need to search frantically in advance.

    That's not to say, ofc, that improvements to the game's buff tracking aren't absolutely needed, let alone lucrative; I've just never had any trouble tracking a maintenance buff on the Enhancements Bar, even as a excess-SkS Monk who'd purposely let Twin Snakes drop rotationally in the middle of 8+ other raid buffs.
    (0)