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  1. #1
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    Jan 2012
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    Quote Originally Posted by Daniel_Fury View Post
    Yeah I understand this but the mitigation is still important for divine veil. The difference on halving damage from skills like wicked wheel and downburst (I think) in garuda aswell as the auto attacks. It's sexy.
    ok, I will agree to that, in order to make devine veil realy noteable block ,not block rate, would have to increase but lets face it anything past 50% is kinda over kill, hell 50% is like having another sentinal that lasts 20 seconds for physical damage only. Again, Im not gona say no to a 80% damage block but is it needed? I realy dont see it, Then again I have 769 def 369 vit no buffs or food soo I am probably not in a position to truly apreciate the value of a realy high block.
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  2. #2
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    Daniel_Fury's Avatar
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    Jan 2012
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    Limsa Lominsa
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    177
    Character
    Daniel Fury
    World
    Sargatanas
    Main Class
    Miner Lv 70
    Quote Originally Posted by Aceofspades View Post
    ok, I will agree to that, in order to make devine veil realy noteable block ,not block rate, would have to increase but lets face it anything past 50% is kinda over kill, hell 50% is like having another sentinal that lasts 20 seconds for physical damage only. Again, Im not gona say no to a 80% damage block but is it needed? I realy dont see it, Then again I have 769 def 369 vit no buffs or food soo I am probably not in a position to truly apreciate the value of a realy high block.
    Not sure if you're following but on Garuda and ifrit, all our partial blocks with a kite shield or more are 50% blocks.
    I think it is okay for physical damage only, gives Paladin that unique mitigation. 50% mitigation is fine, but honestly I would not stack sentinel with it. Using sentinel at the right time means we get 50% damage mitigation for 40 seconds as opposed to 80% for 20.
    But let's stay on topic, this is about 1.22 changes.

    I was tanking princess & marshall together on PLD last night and noticed the damage cut was not 50% when blocking. On several accounts, when taking a weapon skill it reduced from 1100ish to 700ish damage taken. Auto attacks were 900ish damage most and being reduced to 500 or 600ish damage taken.

    Not sure what the calculation is on shield blocks but it still seems weird to me.
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    Last edited by Daniel_Fury; 05-10-2012 at 04:49 AM.

  3. #3
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    Quote Originally Posted by Daniel_Fury View Post
    Not sure if you're following but on Garuda and ifrit, all our partial blocks with a kite shield or more are 50% blocks.
    I think it is okay for physical damage only, gives Paladin that unique mitigation. 50% mitigation is fine, but honestly I would not stack sentinel with it. Using sentinel at the right time means we get 50% damage mitigation for 40 seconds as opposed to 80% for 20.
    But let's stay on topic, this is about 1.22 changes.

    I was tanking princess & marshall together on PLD last night and noticed the damage cut was not 50% when blocking. On several accounts, when taking a weapon skill it reduced from 1100ish to 700ish damage taken. Auto attacks were 900ish damage most and being reduced to 500 or 600ish damage taken.

    Not sure what the calculation is on shield blocks but it still seems weird to me.
    well keep in mind each attack fluxes between how many hit points it deals by roughly a 10% range soo if the first full attack was 500 , that dosent mean the next attack that you blockes wasn't 550 lol. Meh, to each their own, Increase block amount or not, I am perfictly happy with PLD as is, only thing I realy want to see is an instant cast cure or a materia that dosent take the same slots as def/vit or mind that increases spell cast interupt resist. Perferably instant cast tho. mp is still kinda a issue and running holy succor off of tp would help TONS , just my opinion
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