Quote Originally Posted by LCorvus View Post
I agree with 1clou, the positional requirements for weaponskills (for all classes) make fights more dynamic imo. And it comes down to timing. (i.e. Garuda does Slipstream, which is conal, so the perfect time to dodge behind her and use Riot Blade. Ifrit goes into animation locks for plenty of his moves, when Coincounter is sitting on the floor after a swipe/swing, there's another opportunity. Miser... probably not lol)
Miser's one of the easier bosses to get a rear WS on actually, haha. She doesn't turn unless she's doing a WS and those are fairly predictable. While Riot/Goring being rear required is fine on its own, combined with all their other failings (high TP cost on riot blade, 80s cooldowns on each of them, mediocre damage) they end up being really, really bad weaponskills.

Another problem with paladin WSes is that flat blade deals the same damage as an auto attack and doesn't combo into anything. Spirits Within needs to stay on phalanx but it'd be nice if there was something we could follow up flat blade with. Maybe shield bash with combo bonus: increased damage or Holy Succor with combo bonus: reduced cast time.