They should get rid of the Block stat and replace it with pure Defense.
This way, we can at last have a far better defense than other classes.


They should get rid of the Block stat and replace it with pure Defense.
This way, we can at last have a far better defense than other classes.
I agree with ya on that, atm block appears to be disabled in shields damage calculation formula, although they may make it where it will take off additional damage off set mitigation for blocking (which would be great knocking a 600 DMG move to 300 with another -120 reduced off the top.) And of course extra defense from a shield would actually put us a league ahead of WAR without going balls out double/triple melding gear.
Support RDM Development: http://forum.square-enix.com/ffxiv/threads/42776-How-Would-You-Design-Red-Mage%21[/center]

Just wanted to add something I noticed.
I was tanking Garuda last night again as a Warrior. I noticed partial parries were parrying for 500ish damage.
We decided to do a run with at least one of every class and of course I shined at the chance to use Paladin.
All of my blocks were never higher than 4XX damage.
This parry was a random parry that occured without the use of Foresight.
I am unsure if it was just a bad parry but I want to look into this a bit.
I also wanted to test out the new mitigation from a shield on a level 99 goblin headman. With a parry from foresight, my damage taken was reduced from 9999 to 5.7k.
Now this part made me laugh, I chucked Divine Veil on and ran straight to the goblin and partial blocked his attack for 9999 damage. lol.
Foresight gives a great parry for like 2 damage taken on Garuda, Aegis for 0. But for partial parry vs partial block. Block seems to be in favour as far as I have seen.
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