Quote Originally Posted by ty_taurus View Post
SMN is very divisive among the community this expansion. Some think it's great, others feel like it's been ruined. Typically job changes don't normally elicit such a wide range of receptions from my experience.
Yeah, personally I love it right now. I think it's a blast to play... but I do think the divisiveness comes more from people thinking the job doesn't fit their fantasy of what a summoner should be more than anything else. And considering how varied summoners have been in just about every game they've existed in, this is always going to be a losing battle for Square to try to appease. Old school players might think the summons should be big one and done spells while others might think that every single action they take should be executed by the pet, and there's really no middle ground between the two.

As far as the play, I can't speak to you personally... but I was pretty easily able to get the flow of the job after a little practice and now love it for its high damage and high mobility, as well as for having a rotation that's just varied enough to keep it from getting boring. You'll have the occasional time of just casting Ruin 3 for a few seconds, but in general the job has a lot of flexibility and variety of things you're doing to keep it fun and interesting.