I never even realized it, but are there really no alcoholic consumables anywhere in the game? No beer? Wine? Sake? Where has the rum gone!?
That seems rather silly, considering how ubiquitous alcohol seems to be in Eorzea. There are quests -- both optional and as part of MSQ -- where you deal with drunk NPCs. Every Adventurer's Guild is literally a tavern. There's that whole part of the MSQ where you recover an endangered strain of grapes and restore a once legendary winery. I'm sure we all know that scene in "The Parting Glass" where a certain someone raises their goblet, swirls it about before savouring a sip of... what are we supposed to imagine, diet pepsi? If you do the sylph beast tribe quests, you find out that even they get sloshed on "milkroot."
It seems like everybody in this game drinks, except the player character apparently. Even during the scene in Heavensward where you dine with a certain Ishgardian noble, you each have THREE wine glasses in front of you -- but there is no explicit drinking. A servant comes and offers you wine, and your character visibly declines.
Clearly, imbibing alcohol is meant to be seen as commonplace in Eorzea, but Square Enix has gone out of their way to avoid portraying the Warrior of Light in partaking for some reason. If they don't want to force that upon the player, that's fine, but it's weird that they don't even give us the choice -- even in some niche consumable item. I would even support them deciding that alcoholic drinks don't give any sort of benefit to stats, or even the xp buff, just to allay fears that the game is "glorifying" alcohol in some way.


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