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  1. #1
    Player
    Aurida's Avatar
    Join Date
    Mar 2019
    Posts
    238
    Character
    Maribelle Morunaude
    World
    Faerie
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Valkyrie_Lenneth View Post
    It has nothing to do with difficulty of the achievements.

    Its about the legacy. no pun intended.

    If it matters so little to you, then you shouldn't care if they stay exclusive, and hey, if they matter that much, maybe you should have played the game.
    Can you do me the favor of looking at what I typed and looking at what you said in response so we can fully appreciate the gravity of the situation here.
    (1)

  2. #2
    Player
    Ramesses's Avatar
    Join Date
    Aug 2011
    Location
    Sharlayan
    Posts
    1,393
    Character
    Prince Nuada
    World
    Diabolos
    Main Class
    Reaper Lv 70
    Quote Originally Posted by Aurida View Post
    Can you do me the favor of looking at what I typed and looking at what you said in response so we can fully appreciate the gravity of the situation here.
    And what exactly did you type other than to establish three uninformed assumptions?

    They probably never will, which is a pity because some of them are pretty fun, but there's a really aggrandizing status held to legacy stuff just because it was 1.x.
    False. The "aggrandizing" status is not because it was 1.0 stuff, it was because we talked extensively and the Devs listened. It's because Yoshi made a global appeal to help them make a better game-- and only a few hundred thousand players rallied to him even after SE offered to make the game free. It's because whenever the Devs came onto the forums and detailed the massive challenges they we having-- we still cheered them on. And when they brought back paid subscriptions, we still stayed-- heck, the 1.0 player population even increased.

    Never mind that the achievements themselves (just like 95% of achievements in the game) were completely trivial,
    Trivial...?

    Ever had to sit through 16 hours of Hyrstmill battles for the titles? Walk everywhere to get the map exploratory achievements because there were no chocobos? Fight the real Nael in true Final Fantasy boss fashion? Run Caravan?

    Do not dare "trivialize" those achievements-- a good number of them were insane to get.

    Can't you see they're on a pedestal because you had to have played a worse game seven years ago?
    False again. 1.0 launched almost eleven years ago (yes, I was there for the beta launch). It shut down almost nine years ago on November 11, 2012 (yes, I was there too)-- and yes, I was there again when the 2.0 Alpha servers came up about five weeks later.

    We're on a "pedestal"-- as you've grudgingly put it-- because were there for them even when the world told them to quit the game. Sheesh, even people internally within SE wanted to see the game shut down-- yet, we watched the Dev team work on two games at the same time --they were literally still improving and updating 1.0 while still working on 2.0. Even people in the gaming industry considered Yoshi's plan was not only insane work but utter madness-- but with Yoshi's brilliant project management and his team's passion they did it-- and they did it because we Legacies kept supporting them unflinchingly.

    I think it best you go do your research and understand the gravity of the situation before uttering stuff you have absolutely no clue about.
    (13)
    "After ten years, finally headed to Sharlayan... absolutely stoked"