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  1. #15
    Player
    Deatheye's Avatar
    Join Date
    Jul 2011
    Posts
    93
    Character
    Kitamura Seiju
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Zyph View Post
    Trion dropped the ball just like this in Rift many times. CCP has also had their share. In Trion's case, they're working with the Gamebryo engine, which is one of the buggiest widely used engines on the market, and in CCP's case they're constantly pushing new engineering ideas into play with thier servers, so a bumpy road is expected.
    Hmm I played Rift at release, If I remember correctly even the beta. But I can't remember anything leaving me with so many bad impressions as SE does. CCP is Eve isn't it? I played two chars parallel and that also didn't leave so many bad impressions as SE does. Not sure why. Maybe it's just cause I'm deeper in to FFXIV then I was into any of those two games...

    Quote Originally Posted by Zyph View Post
    SE is not the one telling it's players to "Deal with it." Of course that's bad PR.
    That was more directed towards the people sprouting that line around then towards SE. But indirectly SE actually does that too. Everytime they tell you it comes with 2.0. They just take a bit more care of theyr PR.

    Quote Originally Posted by Zyph View Post
    But I am saying that a 4 hour maintenance is nothing to get your jimmies rustled over, and with a game like this players should be prepared for this to happen.
    It's not really about just one 4 hour maintanance. It's more about that in my opinion the emergency patches get to much. I would rather prefer to have something like a weekly standard maintanance window where you actualy can plan around it then to have unpreditable breaks all the time.
    From other MMORPGs I'm used to less emergency patches. Little problems get fixed in standard patch windows and only big ones actually get an emergency window. If if those all actually are problems worth an emergency patch then we are back to something needs to change.
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    Last edited by Deatheye; 04-27-2012 at 05:56 PM.