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  1. #12
    Player
    Deatheye's Avatar
    Join Date
    Jul 2011
    Posts
    93
    Character
    Kitamura Seiju
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Zyph View Post
    SE's coders should be perfect. They should never make any mistakes. They should test every one of their tens of millions of lines of code every time they add content, testing each line for every single foreseeable and unforeseeable circumstance. They shouldn't even need to compile before they ship the patch.


    Or you know, OP could learn about software development.
    I actually work in IT. Not in aplication development. But as another person allready wrote on the forum, if they would put a software update live and that would cause such problems every time with that much downtime they would loose theyr job pretty fast. Sometimes I need to update systems too and I know if I would handle this like SE does I would loose my job too.

    On critical system we load a backup of the running software nad implement the patch there. Then somone working daily with the software has to do basic jobs and check if they work fine. There are also programs out there that simulate load. Or sometimes we even made them ourself to test the behaviour of the new system with heavy loads on it.

    There is seriously something wrong with the way SE handles this...

    Imaging you working in a bank and putting the hole money transfer offline every two months, and customers loosing all therey money... You would tell them the same too?

    Reading your comment I have to wonder if you actually now anything about software development and releases.

    Quote Originally Posted by Mushy View Post
    most developers are not releasing content patches of this size, built on a horrible foundation and crappy netcode. those other developers would of have 1.21 and combined 1.22 on sale for $30 called an expansion.

    also remember their team is writing things for TWO clients, the current, and 2.0. testing goes into both. Majority of this content is going to be in 2.0 - and I imagine the difference in making these things work in both is quite different. oh and dont forget about the ps3 port which they are also still working on.
    I can understand that this makes it more of a problem. I actually got in touch wich such patchwork too, and I know it's awfull. But that's SEs problem, not the customers.
    I can't just tell my customers I screwed up in the past thats why everything is fucked up now, get over it and give me your money.
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    Last edited by Deatheye; 04-27-2012 at 04:59 PM.