

I recall reading somewhere that Yoshida said throwing more money at the problem won't do any good. They are trying to hire more people but can't get anyone. It's not a lack of funds, it's a lack of devs.Has the team ever specified that money was the reason why they couldn't implement things or why things get cut as people say? Because I don't think Yoshi P or anyone else in the dev says money just "resources" or "time" right? I see everyone say that we must be losing stuff or whatever because "All of XIV budget is clearly being siphoned into some other game!" with little to no evidence other than speculation from what I've seen but I don't mind being proven wrong here


I agree with this sentiment as throwing more money at ffxiv wouldn't get you 30 high end raid bosses & 10 ultimates per expac or whatever since you still have to train each person to specifically design encounters at that level, have people on the team who can clear said fight to play test it, all while meeting deadlines, XIV isn't having it's money siphoned because that doesn't matter (if it did MMOs with bigger budgets than XIV at thier respective launches wouldn't have as many issues either) We can speculate through cynical goggles all we want but we need proof to back that up other than "it's so obvious that x reason is the case!"
Last edited by Kiurai; 07-22-2021 at 06:50 AM.
Well with yoshi p saying that the only money guaranteed to go towards the game along with the fact despite shb making the most money, had less content than sb, im inclined to believe that it is at least partially a money issue. There really isnt much for either side whether they are siphoning it or not. One thing for sure though is that the higher ups nee dto do better at finding more devs and training them. They have devs able to come up with th elieks of marvels flopvengers, they could at least spare some for 14 no?I agree with this sentiment as throwing more money at ffxiv wouldn't get you 30 high end raid bosses & 10 ultimates per expac or whatever since you still have to train each person to specifically design encounters at that level, have people on the team who can clear said fight to play test it, all while meeting deadlines, XIV isn't having it's money siphoned because that doesn't matter (if it did MMOs with bigger budgets than XIV at thier respective launches wouldn't have as many issues either) We can speculate through cynical goggles all we want but we need proof to back that up other than "it's so obvious that x reason is the case!"


Their dev pool is limited to those who live in Japan and speak Japanese expanding isn't the easiest with such a huge restriction on who you hire. Also avengers was made by Eidos-Montreal the guys who made Deus Ex. SE doesn't develop that they only publish it (not to say they don't spend money on it but it's not them doing the hiring and the like)Well with yoshi p saying that the only money guaranteed to go towards the game along with the fact despite shb making the most money, had less content than sb, im inclined to believe that it is at least partially a money issue. There really isnt much for either side whether they are siphoning it or not. One thing for sure though is that the higher ups nee dto do better at finding more devs and training them. They have devs able to come up with th elieks of marvels flopvengers, they could at least spare some for 14 no?
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote


