I agree. First encountering and learning mechanics often makes it the biggest struggle. I will say the number of mechanics they have and how they combine do often make it interesting and hard to get to, especially if you're a person who doesn't have a fast response time. Honestly, if I wanted one where it's how quick you can aim, dodge, and whatever else I'd probably be more into FPS and all. I get into MMORPG for the strategy and exploration. In that aspect though, I wish they could let bosses be played by AI or that they'd at least randomize mechanics, so you never know what's coming. Could you imagine a machine learning thing implemented and bosses learn player mechanics, then reacts? haha. Now that would be a true extreme mode and would let it be a living dungeon, never really giving you the same experience twice.
Agreed
Haha, I'm kind of the opposite. My social skills suck and I'm usually introverted. That said, I do often talk to new players and help teach them the basics. I have found socialization in XIV to be lacking. It was awesome while I was in Novice Network, but then once you get booted from it for level and content progression, you're left with no real talk in channels except for maybe your own FC. Even then, so many people get focused on just finishing content that I don't see people actually talking and having fun. I rate this typically as too hard because they don't give a lot of ways to encourage interaction. Especially since there's no "General" or "World" chat.
Yeah, I've not really played long enough to see many. I started around like April I think. So I was here for Easter and it wasn't bad. But beyond that it's been kind of quiet. When I compare events here to what I remember back when I played FFXI like 15-17 years ago, events here are much more lackluster. They don't decorate much, have very few things to participate in, etc. Yet this is an area I can't really speak on.


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