> Friendship Circlet: Increases EXP earned by 20% when level 25 and below.
> Has no stats
We currently have free trial from lv1 to lv60. For the most majority of people, is is a better deal (money wise) to spend all your possible trial time as trial so you don't pay for game and sub for a thing you could play for free, only starting to pay subscription when they are ready to go Stormblood, aka lv60+
Yes, there are a few which will pay before in order to send tells, enter fcs, stay on login queue, etc, but nevertheless.
With that in mind, the "recruit a friend" never had any changes on it's items or bonuses since it was introduced, from what I can remember. It was already controversial to have a headgear that has no status, but the exp would offset it, since early dungeons are likely to be done even naked.
Issue is: Inside the game we can now receive the Brand-new Ring for free (and gives +3 all status):
> Increases EXP earned by 30% when level 30 and below.
So that makes the friend recruit item even more worthless than already is.
It would be great if it was revamped to be like the other EXP bonus items we have currently, which are level sync'd and have higher exp:
- Aetheryte Earring (ShB Pre-order bonus item: Increases EXP earned by 30% when level 70 and below. )
- Menphina's Earring (EW Pre-order bonus item: Increases EXP earned by 30% when level 80 and below. )
It would be great to have Friendship Circlet to have AT LEAST "Increases EXP earned by 30% when level 60 and below." and have level sync'd stats like the two above.
It's already hard enough to get friends to go through the UI/UX hell that mogstation is to make an account and get the game, let alone make them register the code.
I know that for us, we only care for the Twintania, Choco and Dragon mounts, but for our friends (and SE revenue), it would really help with conversion from Trial into Purchase if they actually had an item to look for more than just for show.
Right now, Friendship Circlet on the current scenario with Free Trial is just a glamour item as it's irrelevant by the time someone subscribes. In the old model of not having trial and having to purchase, get 30 days and pay sub after that "worked". Now it doesn't.
What you think?