Quote Originally Posted by TouchandFeel View Post
as someone who has years of professional experience as a game designer with multiple shipped titles including an MMO under their belt.
How would you resolve the complaint? A lot of us in this thread all agree that the one thing in particular is a flaw, and are to debate how to deal with it... Since you have experience, and have given the reason why one particular idea will not work, how would you "fix" what most of the posters agree is a "issue"?

And, there were also two other ideas brought up in here... for the Warrior to put the BattleAxe away before the punches go wild, or for the BattleAxe to get thrown into the air, and then caught by the Warrior as it falls back down, after the punches are done. Canadane also just made mention of "rather see my axe spinning around"... Since you have experience, what are your thoughts on these ideas?
Do you think that any one of them would work, and why or why not? or do you have a complete different idea of your own?, that you think may work.