


It also makes fighting non-bosses a really dull chore because it's like playing the same bloated chords of a song a 100000 times and nothing more.To be honest the problem with combat isn't about how many buttons you have It's about what they do.. you can incredibly fun combat with only 5 or 6 buttons at your disposal. If those buttons impact or shape the fight in some way...
The problem 14 has is all your skills lack power or impact there's no weight to anything. Mashing buttons in a rotation that never changes is nothing more than a glorified auto attack..
But so many of the buttons we have now essentially do the exact same thing just with a different set of fireworks..
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