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  1. #1
    Player
    Semirhage's Avatar
    Join Date
    May 2015
    Posts
    1,704
    Character
    Nemene Damendar
    World
    Midgardsormr
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Brandedblade View Post
    My thought it this. I do not consider juggling 5 different timers to be a decent way of creating flow, its needlessly complicated. I would rather see the design of a class be an ebb and flow type of thing. Like for scholar. I find the thought of juggling 5-6 dots needlessly complicated when you could create a more interesting gameplay loop in fewer buttons. I'd rather focus on creating something like that then cry about the good old days. I personally would rather see 1-2 dots with the dots feeding into something rewarding when you maintain them, like a more robust version of the fae guage system where you create a loop between your healing and dps, with measures in place to lean more towards one end without completely screwing over the other.
    I agree that noninteractive dots aren't the way to go. They're not great design if you don't do anything with them. But at the same time, I'd take even boring noninteractive dots over what's possibly the worst design they've come up with yet: casting one single spell a bajillion times over and over again.
    (6)

  2. #2
    Player IceBlueNinja's Avatar
    Join Date
    Jan 2020
    Posts
    525
    Character
    Blade Beoulve
    World
    Faerie
    Main Class
    Sage Lv 90
    There really is a big dif you can tell in how less played healers are atm cause 70% of rollo tend to need em around 29 on tank and 1% dps where dps only ever seem to show for alliance. Bet even blue mage is used more for running old things over healers
    (0)

  3. #3
    Player
    GrimGale's Avatar
    Join Date
    Sep 2013
    Posts
    1,113
    Character
    Grim Gaelasch
    World
    Moogle
    Main Class
    Scholar Lv 100
    WoW's Shaman has one of the simplest interactions which is rather satisfying to pull off:

    Flame Shock dots can proc Lava Burst.

    Lava Burst is a very slow cast, high resource spell that deals a lot of damage. It's slow cast and MP cost make it inefficient to use by defaul. But Flame Shock's tick damage ( A spell rather similar to WHM's Dia, with upfront damage and a DoT) has a chance to make Lava Burst instant. Not only that, Lava Burst will always cause a critical strike on a target suffering from Flame Shock's dot.

    It's such a simple interaction and yet it gives enough variability to give breaks to Shaman's allways be casting healing gameplay.
    (3)

  4. #4
    Player IceBlueNinja's Avatar
    Join Date
    Jan 2020
    Posts
    525
    Character
    Blade Beoulve
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by GrimGale View Post
    WoW's Shaman has one of the simplest interactions which is rather satisfying to pull off:

    Flame Shock dots can proc Lava Burst.

    Lava Burst is a very slow cast, high resource spell that deals a lot of damage. It's slow cast and MP cost make it inefficient to use by defaul. But Flame Shock's tick damage ( A spell rather similar to WHM's Dia, with upfront damage and a DoT) has a chance to make Lava Burst instant. Not only that, Lava Burst will always cause a critical strike on a target suffering from Flame Shock's dot.

    It's such a simple interaction and yet it gives enough variability to give breaks to Shaman's allways be casting healing gameplay.
    yeah even though some games is abit like 14 current 1 dot 1 dps spells they still does it in a way to make it feel of some use haha like my old turn base mmo a few healer merc has a dot but also a special effect like enemies taking more damage off staff type magics/ reduce enemies range attacks and plenty to go from also the hero your main tends to have more abilities vs the merc counter parts. healer mains had so much to choose from and can be build to be hybrid or mostly focus to heal or be a very power damage healer ever since the many mass changes to the game. flame blow which did immense damage and hesvy dot use to be a 4 turn wait aftwr now with new paassives they can spam it it every 2 turn lmao
    (0)

  5. #5
    Player
    NobleWinter's Avatar
    Join Date
    Jul 2017
    Location
    Gridania
    Posts
    817
    Character
    Winter Gem
    World
    Brynhildr
    Main Class
    Scholar Lv 100
    Quote Originally Posted by GrimGale View Post
    WoW's Shaman has one of the simplest interactions which is rather satisfying to pull off:

    Flame Shock dots can proc Lava Burst.

    Lava Burst is a very slow cast, high resource spell that deals a lot of damage. It's slow cast and MP cost make it inefficient to use by defaul. But Flame Shock's tick damage ( A spell rather similar to WHM's Dia, with upfront damage and a DoT) has a chance to make Lava Burst instant. Not only that, Lava Burst will always cause a critical strike on a target suffering from Flame Shock's dot.

    It's such a simple interaction and yet it gives enough variability to give breaks to Shaman's allways be casting healing gameplay.
    Imagine if WHM Aero 2 proc'd the old Aero 3 in the same way. Im excited just thinking about it.
    (0)

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