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  1. #14
    Player
    Nezerius's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    1,713
    Character
    Rintha Elenah
    World
    Balmung
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Sotaris View Post
    Sounds more like a entitlement. No one force you to look at social media and forums if you worried about being spoiled.
    Because social media and the forums are the only places where game spoilers exist? It's possible to come across spoilers in any of the ingame chat channels (/say, /yell, /shout). An FC or Linkshell member could accidentally drop a spoiler in FC/LS chat. Even a title used by someone could act as a spoiler (example: the title reward for finishing the 3.5 MSQ, prior to its change to "The Finest Pupil's Ally").
    Quote Originally Posted by IDontPetLalas View Post
    First of all, what's a couple of days delay, really. During that time, I would hope that people are learning those jobs, rather than rushing to endgame , without even reading their tooltips or knowing basic mechanics - and before anyone jumps in I realize that there are 10 year veterans to whom this likely doesn't apply , or people who very quickly can pick up on a new MMO or job.
    I'd imagine players are actually less likely to be learning the new jobs during the initial rush of getting them up to the level required to enter Endwalker. On the other hand, a 1-3 week pre-patch that includes the new jobs would let players get used to the basics of said new jobs.
    Quote Originally Posted by IDontPetLalas
    Secondly, at least one of those jobs (reaper) is integral to the EW story so for myself it makes sense that it forms part of the release. That's probably the major reason for SE (Yoshi)
    If Reaper is integral to the Endwalker story, why can it be unlocked in Ul'dah? Players can unlock Reaper, and play through the job quests without even touching the Endwalker MSQ content.
    Quote Originally Posted by IDontPetLalas
    Third- as pointed out in a prior post - adding jobs isn't trivial for the dev team, so that is likely why they form part of major release, due to all of the resources that are required to deliver them, and then adjustments are delivered in minor patches or hot fixes.
    I'd be worried about an expansion's release if they're still making fundamental changes to a new job, 1-3 weeks prior to release.

    The only reasonable arguement against a pre-patch is how SE's current way of handling expansions causes the playerbase to split up on release. Two groups of players going to two separate cities to unlock the new jobs (and leveling them in old content), while one group of players dives right into Endwalker content.
    But this wouldn't be too big of an issue if they stopped having instanced battles early one, like Raubahn EX.
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    Last edited by Nezerius; 07-18-2021 at 04:49 AM.