Hunts should be revamped entirely.
Make them a localized FC effort. Someone wants to hunt? Join an FC, each FC has it's own monster callendar and goes to a map, fills the conditions and spawns and kills the thing. Done and away. All S rank in a week's work of an FC if they work hard enough. Maybe allow for FCs to organize their own trains, obviously all linked to the Homeworld of said FC so you people don't uses the World Visit for this anymore. And so each day you will see at least ONE FC per server trying to spawn certain S ranks, they might invite people on maps to participate when they are there, if not, well, it becomes a hunt you see and back to be a community collaborative effort, also more niche than go arround hunting from server to server.


Instead of Hunts for "overworld content", give actual FATE/World Bosses real teeth and rewards beyond a mere achievement title. Think about GW2 world bosses. Crap, those should be part of several relic item quests. Don't be afraid of dropping some "Red Chocobos" on overworld.