Quote Originally Posted by ForteNightshade View Post
No, it isn't. Yoshida more or less admitted that was the intended design all along when asked about increasing the HP of ARR hunts. He specifically said that would make them impossible for at level players. If they were meant to be a community activity the entire server could partake in, then it'd make little sense to consider at level players since max level players will mow them do in seconds.
Yoshida has said a lot of things in the past that just don't apply any more. Besides, he said that he had considered the idea of making S ranks similar to Fates or Eureka NM's, but it would just be too much developer work for now. SS ranks and the mount achievements are definitely designed with linkshells and community relay in mind. It's also a reason we get a zone message when an S rank spawns now, so players without addons aren't at a disadvantage. They aren't blind to how we operate hunts.

Quote Originally Posted by ForteNightshade View Post
The problem is by doing this, you almost render hunts themselves irrelevant. A single Expert gives 90 relevant tomes. With A ranks on a per six hour cycle, you'll have to wait twelve hours to get 120 tomes. Combat materia was made worthless through Eureka and Bozja, though I'll admit, hunts are a little too generous. Then again, I don't actually mind that , personally because overmelding sucks enough as is.
I have no fears over this really. Stormblood A ranks were highly relevant and I both organized and joined Hunt trains constantly. Hunts drop older tomes, materia and Hunt currency which has multiple uses. Hunts would definitely be fine without cross-world.