Quote Originally Posted by Evergrey View Post
I still think hunts would've been better/more fun if they made hunts into a mini-scavaging game.
You pick up the bill from the board and depending on difficulty you can either do it solo, group of 4 or 8.
Then you head out to the zone your current hunt is located, then you need to search for a trail and from there follow it until you reach something like a nest or recent feeding area.
There you plant a trap and that will spawn the hunt.
This would ofc all be a personal/instanced fight only you and your party members can take part of.
B and A ranks would both be daily hunts while S ranks would be weekly.

This is something I've been thinking since Hunts were first introduced.
I know it won't change. I just think that this would've been better/more fun. personally at least.
Not a bad idea. Make them similar to maps where only your group can attack them.

Quote Originally Posted by Puremallace View Post
Easiest way to solve the hunt train issue is reduce the grind itself. That seems pretty obvious to me.
Seriously this. Whoever thought of requiring thousands of A / S ranks for the achieve needs to get their head checked. Especially when the S ranks are on a timer.