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  1. #1
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,537
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Jojoya View Post
    Reprogramming hunts to be like FATEs in general has already gotten a firm "No". YoshiP said the amount of time it would take to reprogram hunts to act like FATEs is time they'd rather use to create new content.

    Can they even program hunts to recognize a player as being cross world and ineligible to participate? Have no idea but I suspect it would still get the same response as the FATE idea. Too much time that would be better spent on other content.
    As a software engineer, I try to be careful making assumptions about what other teams could do since I don't know how they have their databases or their code set up. But they must have some sort of "home server" trigger because they were able to implement it for the Firmament. Hunts wouldn't need to work entirely like FATEs. Just use that trigger to determine who could hit them. And they do have some code that can determine who can hit a FATE target because they use that to not allow you to hit them if you aren't level synced. Of course, the caveat is how the code is set up. But the pieces do seem to be there if they can make the code work with them.

    In the long run, players from other servers aren't an enemy. A community doesn't benefit by trying to turn them into one.
    Maybe players from other servers shouldn't try to turn themselves into the enemy? I've seen plenty of fights in shout chat when I'm out gathering where an off-server conductor attacks a group of folks who got people together to take on a Hunt target, because our targets were "reserved" by the train for later.

    Yes, we had train issues before cross-world, but at least that was us fighting among ourselves on our server and we could pass the word around about people being jerks.
    (3)

  2. #2
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by TaleraRistain View Post
    Maybe players from other servers shouldn't try to turn themselves into the enemy? I've seen plenty of fights in shout chat when I'm out gathering where an off-server conductor attacks a group of folks who got people together to take on a Hunt target, because our targets were "reserved" by the train for later.

    Yes, we had train issues before cross-world, but at least that was us fighting among ourselves on our server and we could pass the word around about people being jerks.
    I have yet to see any fights between players from different worlds that weren't also happening as fights between players from the same world before world visit.

    It's not a cross world problem. It's a personal problem.

    Sorry, but you can't "reserve" hunts for a later train. Hunts are kill on sight by SE's design. SE not only never intended trains to exist, they dislike the trains immensely.

    If someone finds a hunt now and wants to kill it now, they're doing nothing wrong. The moment you scream at another player for killing something outside of train is the moment that player can report you to SE for a 3.2 violation and you get yourself a ban. No group of players "owns" the hunts.

    Why do we have relatively little hunt drama compared to Aether and Primal? Because we respect that both free hunts and trains have the right to exist. If 3 hunts get killed outside of the train, we don't throw temper tantrums and go on witch hunts. We simply run the train as 9/12. We're still getting 9 times the reward compared to the 1-3 times the reward the others got.

    Quote Originally Posted by Wolwosh View Post
    I miss the days when I found an A rank and some people would just up and we'd kill it.
    Now its like a conveyer belt and it took all the fun out of it for me..
    So I haven't been joining the trains at all, but I couldn't even if I wanted to because i'm still on PS4.
    Everytime I gather something and the train is there everything turns into extreme lag its awful xD
    If you get the chance to play during off peak hours for your data center, try a train at that time (as long as it's not reset day). I do most of my conducting off peak so those players also get their hunts in. Train size usually runs 16-30 players so it doesn't feel like a zerg fest, you get to see the mechanics, and people are more relaxed.
    (7)
    Last edited by Jojoya; 07-18-2021 at 09:23 AM.

  3. #3
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,537
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Jojoya View Post
    Sorry, but you can't "reserve" hunts for a later train. Hunts are kill on sight by SE's design. SE not only never intended trains to exist, they dislike the trains immensely.

    If someone finds a hunt now and wants to kill it now, they're doing nothing wrong. The moment you scream at another player for killing something outside of train is the moment that player can report you to SE for a 3.2 violation and you get yourself a ban. No group of players "owns" the hunts.
    I completely agree here. There's nothing right about doing this. But it's like having fights within a family. You can bicker all you want but the second an outsider does it then everyone jumps on them, whether they were just fighting or not.

    We absolutely had these fights on Jenova among ourselves. But like a family, we can take measures. We can pass the word around the server about jerks trying to claim things and run people off. We can tell their FC they're being jerks. That's not as easy with some random mook from another server.

    The lag issue is another good one that's been brought up. The area around the Hunt is just awful for anyone trying to do non-Hunt things there, but the zones themselves get bogged down as well even in places not around the Hunt when tons of people just port in. You could still get lag if a lot of people from the server showed up, but there is an upward limit of who is on the server at that time to keep that in check. And when someone complains, I've often seen them tell people to just deal with it, we'll be gone soon.
    (0)
    Last edited by TaleraRistain; 07-19-2021 at 05:22 PM.