Quote Originally Posted by Shironeko_Narunyan View Post
Tank should die so some random healer they'll likely never see again can improve?
Healers carry bad tanks all the time, good tanks carry bad healers it's nothing new. Having a healer improve rather then play safe is overall better health of the game Imo because if they learn early they don't developed bad habits which will wipe their party in raid and such. I really would rather have a healer get better at the early levels so I don't have to deal with them at max lol.
It's not like any of the dungeons are really hard or anything (besides a few but nothing so early) so its better to learn there then at endgame.