Quote Originally Posted by Kabooa View Post
Pretending all the jobs didn't see a complexity reduction or increased ease of play is kind of disingenuous.
Pretending dps have become as simple to play as healers is definitely disingenuous.

Dps still keep me engaged because you're meant to be constantly pressing buttons and there's enough of a balance of abilities that it stays reasonably interesting. It's spread out over your toolkit with a variety of oGCD's, combos, procs, buffs, debuffs and DoT's. Some dps like SAM are strict on rotation and BLM is punished more this expansion for dropping Eno. Dps aren't extremely complex, but they're fun.

If you glance at abilities used for most classes including tanks, most single abilities (including oGCD's) aren't higher than 11-15% of the total actions used. BLM is an exception with around 30% on Fire IV but at least that requires monitoring your windows and Eno. ...And then you have healers, with 50-60% of their total actions used generally being that single mindless dps button. That's not engaging gameplay. Nor is the alternative of do absolutely nothing because no one needs healing all the time.