I never noticed honestly, and the animation work it'd take to give each pc model their own death animation IMO would be better spent on new emotes instead. Wouldn't mind if they just replaced the current animation with the /playdead one though.
I never noticed honestly, and the animation work it'd take to give each pc model their own death animation IMO would be better spent on new emotes instead. Wouldn't mind if they just replaced the current animation with the /playdead one though.
I wouldn't hold my breath since they downgraded characters' walk/run/stop animations in general, on purpose, for no sensible reason, when working on 2.0.
The animations aren't even missing from the game since you can see the momentum is still there in cutscenes dating as far as the first few at the start of ARR.
IIRC the only time they tweaked animation for the better was when they changed some of the Lalafel animation... Which of course, is the most popular race among JP players.
I'd rather them delicate the resources to more playable content. Battle instances, job balancing, crafting, overworld events. Death animation seems pretty appropriate to me, you don't do a fancy dance when you die. You just fall down, because you are dead.
Literally who cares about the death animation... There are many more things that matter on the animation/graphics side: new skill animations, revamping the boring ARR animations, revamping the boring vanilla race animations (give some attention to Highlanders and Roegadyns for once).
Two different teams.
Obviously there are people that do. And some game devs as well. Take a look at League of Legends and even though the have a million characters each one has a unique death sequence. Seems to me if they revamp animations they could also take a look at the ones they havent touched. You ever been in a raid wipe where everyone dies at the same time? and looks exactly identical doing so? it's a bit jarring.Literally who cares about the death animation... There are many more things that matter on the animation/graphics side: new skill animations, revamping the boring ARR animations, revamping the boring vanilla race animations (give some attention to Highlanders and Roegadyns for once).
Two different teams.
Yes, but same funds and company. Either way though I agree, resources could be better used elsewhere. Some emote voices aren't even well synched with movements, and we could always use prettier looking skills.Literally who cares about the death animation... There are many more things that matter on the animation/graphics side: new skill animations, revamping the boring ARR animations, revamping the boring vanilla race animations (give some attention to Highlanders and Roegadyns for once).
Two different teams.
It would take them, worst case scenario, two weeks to get the animations done. You're being way overdramatic over nothing.
Just don’t die
If every race got its own death animation, people would complain they want the animation from race x on race y. Or demand an option to chose which animation they want for their character.
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