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  1. #1
    Player
    Almagnus1's Avatar
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    Mar 2015
    Location
    Ul'Dah
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    941
    Character
    Maley Oakensage
    World
    Behemoth
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Awha View Post
    You know that is not true, a housing golden age would only happen if SE made the choice to either enforce their desired design or expanded the options of apartments with or something.
    Totally agree with the enforcement, but I wonder if the housing stuff is just low on the totem pole when looking at everything else in the game. A little enforcement along the way would have headed off many of the issues we're now dealing with, and stopped little lizards from becoming dragons so to speak.

    I'm starting to suspect that housing just hasn't had the dev time it really needed until recently, as the system has largely been the same since it's release back in ARR.

    Quote Originally Posted by Awha View Post
    If sarcasm sorry.
    No worries, hyperbolic sarcasm tends to get lost in text... but the point still stands that if a lot of my detractors had put the effort into brainstorming and creating threads with better ideas (instead of attacking me), the forum would be flooded with those threads which would have drowned out mine, and then people posting in those threads would have ensured that the bad ideas just fall off the forum because they simply aren't popular. I don't know if it's fear or inability that prevents them, but it's something they definitely need to get over and start making positive contributions to this forum.
    (0)

  2. #2
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    Jul 2017
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    Quote Originally Posted by Almagnus1 View Post
    Totally agree with the enforcement, but I wonder if the housing stuff is just low on the totem pole when looking at everything else in the game. A little enforcement along the way would have headed off many of the issues we're now dealing with, and stopped little lizards from becoming dragons so to speak.

    I'm starting to suspect that housing just hasn't had the dev time it really needed until recently, as the system has largely been the same since it's release back in ARR.



    No worries, hyperbolic sarcasm tends to get lost in text... but the point still stands that if a lot of my detractors had put the effort into brainstorming and creating threads with better ideas (instead of attacking me), the forum would be flooded with those threads which would have drowned out mine, and then people posting in those threads would have ensured that the bad ideas just fall off the forum because they simply aren't popular. I don't know if it's fear or inability that prevents them, but it's something they definitely need to get over and start making positive contributions to this forum.
    That may be the case but I also think it is the responsibility of the person putting forth the idea to really dig deep to see if the idea actually solves anything before posting it.

    Issue with housing many of the ideas are simply just not possible and the ideas that are possible legit just pass the buck in terms of annoyance does not really fix anything.
    (3)

  3. #3
    Player
    Almagnus1's Avatar
    Join Date
    Mar 2015
    Location
    Ul'Dah
    Posts
    941
    Character
    Maley Oakensage
    World
    Behemoth
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Awha View Post
    That may be the case but I also think it is the responsibility of the person putting forth the idea to really dig deep to see if the idea actually solves anything before posting it.

    Issue with housing many of the ideas are simply just not possible and the ideas that are possible legit just pass the buck in terms of annoyance does not really fix anything.
    On the other hand, discussing what is (and isn't) a problem can bring up different perspectives that may often get overlooked, and (in this thread) people speaking up about the edge cases is a good thing as it spotlights problems with doing blanket enforcement.

    I mean, how much of https://youtu.be/BJwPCxau7CA?t=334 is still relevant?

    In terms of people who are reselling, like giving up their home and then trying to sell it off for an enormous amount of gil, that sort of reselling of housing is a no-go. We do not stand for that.

    When you do see a player that is obviously utilizing their housing to sell it off for a really high amount, and you do see in party finder, please let us know. Report it to us and then GM's will go in and investigate. And if we do find evidence that it is true that a certain player is going out there selling off their land for an unusually large amount of money, we will try to go in there and make them refund that gil and return the land.

    We may have mentioned it before, but we do not allow people to do something as malicious as selling some of these plots. Again, once we have it reported, we will investigate and find the evidence. And once we find sufficient evidence, we will try to address it and rectify the situation.
    (0)

  4. #4
    Player

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    Jul 2017
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    Quote Originally Posted by Almagnus1 View Post
    On the other hand, discussing what is (and isn't) a problem can bring up different perspectives that may often get overlooked, and (in this thread) people speaking up about the edge cases is a good thing as it spotlights problems with doing blanket enforcement.

    I mean, how much of https://youtu.be/BJwPCxau7CA?t=334 is still relevant?
    Point is addressing issues without any means to alter or implement change just becomes an exercise is discussing just for the sake of discussion. Which for some is cool but for others it gets boring rather quickly.

    Cause end of the day the problems with RMT, Boting, and housing begin and end with SE and their lax enforcement. The community already knows a problem exists as do the devs. Different perspectives are moot when those with the control already know a problem exists but for whatever reason be it limitations or not a priority they have not done anything to address said issue. All we can do as players at that point is work within the system we have.
    (2)