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  1. #1
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,128
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Big_Bap View Post
    The point is that FC housing can accommodate way more people than personal housing. Hence why personal housing is much more problematic, granted it takes up the majority of the plots for a lot less players.
    Trying to stay out of most of this argument but I do want to touch on this point.

    Why do most players want a personal house? They want a chance to decorate a house to their liking along with access to gardening.

    What do most FCs not grant the majority of their members? A chance to decorate and garden at the FC house. The house tends to end up the plaything of the leader and sometimes the officers. That's also tends to be true of the workshop airships and submersibles. Some don't even give members access to the Fabrication Station when there are no downsides to allowing it unless the officers like leaving projects sitting on the station half finished.

    There's little point in saying that FC houses accommodate more players if most FC members aren't getting what they want from housing out of it.
    (7)

  2. #2
    Player
    Nepentha's Avatar
    Join Date
    Sep 2016
    Posts
    542
    Character
    Isrun Whitewood
    World
    Brynhildr
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Jojoya View Post
    Trying to stay out of most of this argument but I do want to touch on this point.

    Why do most players want a personal house? They want a chance to decorate a house to their liking along with access to gardening.

    What do most FCs not grant the majority of their members? A chance to decorate and garden at the FC house. The house tends to end up the plaything of the leader and sometimes the officers. That's also tends to be true of the workshop airships and submersibles. Some don't even give members access to the Fabrication Station when there are no downsides to allowing it unless the officers like leaving projects sitting on the station half finished.

    There's little point in saying that FC houses accommodate more players if most FC members aren't getting what they want from housing out of it.
    I get what you're saying but I think he's just trying to drive home a point, that's all. Worrying over FCs with less than 4 members having housing, over personal houses who can only ever have a set number of people using them at max.
    (3)
    Last edited by Nepentha; 07-17-2021 at 12:17 AM.

  3. #3
    Player
    Big_Bap's Avatar
    Join Date
    Jul 2019
    Posts
    302
    Character
    Bigbap Ramirez
    World
    Gilgamesh
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Jojoya View Post
    Why do most players want a personal house? They want a chance to decorate a house to their liking along with access to gardening.
    Sure, but thats a bit narrow-minded. People want things they don't even need, hence why so many personal houses are barren.

    I would add that there's hardly anything to spend gil on and that some people end up buying a house as a status symbol.

    Quote Originally Posted by Jojoya View Post
    What do most FCs not grant the majority of their members? A chance to decorate and garden at the FC house. The house tends to end up the plaything of the leader and sometimes the officers.

    That's also tends to be true of the workshop airships and submersibles. Some don't even give members access to the Fabrication Station when there are no downsides to allowing it unless the officers like leaving projects sitting on the station half finished.

    There's little point in saying that FC houses accommodate more players if most FC members aren't getting what they want from housing out of it.
    I briefly touched on the subject.

    Ask yourself why the average FC with a house on the NA servers has twice as many members as on the JP servers. Is it "cultural differences" or is it because conditions are more than favorable for an environment where FC housing ressources have better chances of being redistributed or accessible down the chain.

    Another important question is why do players, who are unsatisfied by the FC permissions they are granted, are not leaving their FC to make their own? Workshops are a big commitment and just like Fc chest permissions or good old Fc permissions, its better to be safe than sorry. Given that SE won't do anything if a FC members decides to cause trouble, I don't think it's unreasonable for FC leaders/officers to limit access to those facilities.

    Finally, your same point about permissions can be applied to personal housing. How many have tenants to begin with? How many let their tenants do whatever with a house that isn't theirs?

    As demonstrated, even in a fairy tale scenario where all the existing personal houses have 3 tenants, it's impossible for personal housing to grant the housing experience (limited or not) to as many players as FC housing.


    EDIT: It's also worth noting that everything you've said is only available for FC houses. Personal housing is awfully inferior and further locks players out of content that is only available in FC housing.
    (5)
    Last edited by Big_Bap; 07-17-2021 at 07:44 AM.

  4. #4
    Player
    Sotaris's Avatar
    Join Date
    Apr 2018
    Posts
    2,185
    Character
    Meluwen Nobu
    World
    Lich
    Main Class
    White Mage Lv 100
    Quote Originally Posted by MrMagic View Post
    Why should the initial requirement and the maintenance requirement of member numbers be the same. Seems pointless to only buy a plot with a FC with 4 members if dropping 1 member means you all lose the house you worked towards. I'm genuinely fascinated you can't figure that out.
    Welcome to the club. No one understand why he can't figure these things out related to housing.
    We got cookies, help yourself.
    (8)