Page 8 of 12 FirstFirst ... 6 7 8 9 10 ... LastLast
Results 71 to 80 of 117

Dev. Posts

Hybrid View

  1. #1
    Player
    Valmonte's Avatar
    Join Date
    Jul 2011
    Location
    United Federation of Awsome
    Posts
    1,136
    Character
    Felix Valmont
    World
    Balmung
    Main Class
    Lancer Lv 35
    Fog pockets
    Toned down lighting during Cloudy Nights
    Enhanced Night Time BGM
    nighttime specific mobs.

    these things alone could make night more interesting.
    (7)

  2. #2
    Player
    OMEGA_HACK's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,260
    Character
    Altrage A'uli
    World
    Zalera
    Main Class
    Lancer Lv 90
    Offtopic more: The Artbook for pre-ordering it at GameStop is really neat, and quite worth the purchase I must say
    (0)

  3. #3
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Curious to see if they did anything with this
    (0)

  4. #4
    Player
    Cedri's Avatar
    Join Date
    Jan 2012
    Location
    Low orbit over Lake Superior.
    Posts
    904
    Character
    Cedri Vastal
    World
    Faerie
    Main Class
    Arcanist Lv 60
    Ghosts in certain zones at night would be an awesome addition! (esp during Halloween =3)
    (0)

  5. #5
    Player
    Zantetsuken's Avatar
    Join Date
    Mar 2011
    Posts
    1,979
    Character
    Siorai Aduaidh
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Cedri View Post
    Ghosts in certain zones at night would be an awesome addition! (esp during Halloween =3)
    FFXI dev team did such a good job with the floating spirits of the dead in Gusgen Mines. Wandering through there is one of the few times I've ever been genuinely creeped out in a FF game.

    Best part was that you couldn't fight them or anything. They were just there for atmosphere...


    Nighttime ideas: (In addition to the normal nighttime mobs: Bats, Bogy, Skeletons, Zombies, etc.)

    I) During a New Moon and/or Umbral weather, you might encounter ultra rare lvl 100 Ascian HNMs (not really killable). It should just fade in, kill any players they encounter and fade away. It also should be able to pass through terrain as well. People would freak...





    II) An ethereal Phantom/Doom Train randomly travels the train tracks during full moon, but not fully materialized (like Atomos before we could fight him)... We could interact with it later as part of a mission

    III) Doomgaze flying through the sky at night in a certain zone?

    IV) Mandragora that are replaced at night by nightshade/alrune/pumkinhead/wild onion/etc..


    V) Parties of bandits that randomly appear on roads away from towns/cities and attack players as they pass by (give them ranged weapons or spells to quickly dismount Players).

    VI)
    Ghost Ship that travels the ocean at night. It could attack ferries in the same way that the one in FFXI did.

    VII) Special elementals or spirits that roam around at night and have an extra wide magic aggro range.


    VIII) Mobs that only spawn during daylight hours. Namely: Mandragora, Sheep, Dodos, Apkallu, Aldgoats, and Antelope.

    IX) Mobs that change slightly at night: Glowing eyes on certain Rats and Wolves , Goobbue with Bioluminescent plants on their backs. Firefly swarms that light up at night, etc..
    (15)
    Last edited by Zantetsuken; 11-30-2012 at 09:16 AM.

  6. #6
    Player
    VitoScaletta's Avatar
    Join Date
    Mar 2011
    Posts
    251
    Character
    Zilo Zilla
    World
    Cactuar
    Main Class
    Armorer Lv 50
    This thread gave me a flashback to ocarina of time. Trying to make it to the castle before the skeletons popped out of the ground soon as night hit.
    (1)

  7. #7
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by VitoScaletta View Post
    This thread gave me a flashback to ocarina of time. Trying to make it to the castle before the skeletons popped out of the ground soon as night hit.
    Or mine craft,lol
    (0)

  8. #8
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Maybe a dungeon like the Barheim pasage in FF XII
    If the light go off, the undeads come out.
    (0)

  9. #9
    Player

    Join Date
    May 2012
    Posts
    290
    At night they bring back the fatigue system..
    (5)

  10. #10
    Player
    Cecwhite's Avatar
    Join Date
    Sep 2012
    Location
    Gridania
    Posts
    163
    Character
    Cec White
    World
    Mandragora
    Main Class
    Bard Lv 90
    Quote Originally Posted by Thebard View Post
    At night they bring back the fatigue system..
    no no please no!!!!
    (0)
    "Sorry-dorry"


    Prince Bartholemew Fatima

Page 8 of 12 FirstFirst ... 6 7 8 9 10 ... LastLast