Page 6 of 12 FirstFirst ... 4 5 6 7 8 ... LastLast
Results 51 to 60 of 117

Dev. Posts

Hybrid View

  1. #1
    Player
    SwordCoheir's Avatar
    Join Date
    Dec 2011
    Posts
    866
    Character
    Sword Coheir
    World
    Hyperion
    Main Class
    Gladiator Lv 60
    The creepers are gonna steal your diamonds! :P

    http://www.youtube.com/watch?v=cPJUBQd-PNM
    (1)

    Support RDM Development: http://forum.square-enix.com/ffxiv/threads/42776-How-Would-You-Design-Red-Mage%21[/center]

  2. #2
    Player

    Join Date
    Mar 2012
    Location
    Limsa Lominsa
    Posts
    10
    I think it's a totally cool idea. Would love to see some "uncommon event" where sometimes a larger Skeleton or NM would pop out along with some of the smaller ones for an extra challenge.
    (3)

  3. #3
    Player
    Yellow's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    477
    Character
    Tamako Lalako
    World
    Ravana
    Main Class
    Astrologian Lv 70
    I really want SE to add those features they removed .. but maybe change them around so there's less negatives to them (for example complaints about curious animals + leves).

    This game doesn't have to be like other MMORGPs.. SE just nees to make the unique things work instead of them being an annoyance
    (4)

  4. #4
    Player
    Shiki_Lockhart's Avatar
    Join Date
    Apr 2011
    Location
    Ul'dah
    Posts
    434
    Character
    Shiki Lockhart
    World
    Ragnarok
    Main Class
    Astrologian Lv 80
    Is late so I skipped all posts and tell my opinion now. I read the rest tomorrow.

    Syntax you mean something like in FFXII when is night the mobs get stronger, harder and we even get to see new mobs that aren't around during the day? If is that then yes, please!
    (1)

  5. #5
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Shiki_Lockhart View Post
    Is late so I skipped all posts and tell my opinion now. I read the rest tomorrow.

    Syntax you mean something like in FFXII when is night the mobs get stronger, harder and we even get to see new mobs that aren't around during the day? If is that then yes, please!
    yes, exactly that. But with new 2.0 mechanics i think they can take what was in 11 and make it so much better.

    Quote Originally Posted by Tahldon View Post
    Man, what I wouldn't give for the night to set and a huge roaming NM with the ferocity of a Guardian of the Grove popped. Only thing is that if he sees you, he'll take you out no questions.
    A great buffalo skeleton NM with wight adds.
    (2)

  6. #6
    Player
    Raistlin's Avatar
    Join Date
    Mar 2011
    Location
    Palanthas
    Posts
    481
    Character
    Raistlin Majere
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 90
    more darkness nights could be epic ^^ too much ambient light at nights.

    torchs ftw!
    (5)

  7. #7
    Player
    Wobi's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    621
    Character
    Aria Erabith
    World
    Malboro
    Main Class
    Miner Lv 100
    Yeah I'd like to see a Minecraft mechanic to it. Have to carry torches or find a lighted area by an outpost or something to avoid the undead hordes that wander about at night

    We need an element of danger to keep our wits sharp. Also as the Garlean forces get more bold they could stage night raids on towns/outposts/hamlets.
    (5)
    Just your friendly neighborhood elezen

  8. #8
    Player
    LunaChild's Avatar
    Join Date
    Mar 2011
    Posts
    216
    Character
    Belmont Blanc
    World
    Masamune
    Main Class
    Warrior Lv 90
    Make some area scary in the nighttime sound fun (ex. some area in Black shroud will have some scary sound effect, bla bla)
    and have local npc talking rumors about that area XD.
    (0)

  9. #9
    Player
    Colino's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,327
    Character
    Colino Nyea
    World
    Omega
    Main Class
    Culinarian Lv 90
    Leve mobs changing based on night/weather conditions would be nice.

    I remember the devs saying that they had plans for content involving weather and thus had no plans to remove it... So maybe something similair with the day/night cycles as well?
    (0)

  10. #10
    Player
    Tahldon's Avatar
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    489
    Character
    Tahldon Boyoikoh
    World
    Hyperion
    Main Class
    Conjurer Lv 80
    Man, what I wouldn't give for the night to set and a huge roaming NM with the ferocity of a Guardian of the Grove popped. Only thing is that if he sees you, he'll take you out no questions.
    (0)
    Well... "Common" sense isn't all that common anymore, now is it?

Page 6 of 12 FirstFirst ... 4 5 6 7 8 ... LastLast