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  1. #1
    Player
    os12ispeak's Avatar
    Join Date
    Jul 2021
    Location
    ULDATH i think
    Posts
    48
    Character
    Watashia Kamidesu
    World
    Jenova
    Main Class
    Gunbreaker Lv 90

    bard mains Need a buff to party buffs

    Bard really needs a buff to buffs , +2% crit rate from Wanderer's Minuet is not a buff lmao dancer trashes this class in term of buffing I like the class bard its fun enjoyable. HOWEVER how can you call 2% a buff i really wish the songs got a buff for the party as a whole bards are always support first dps after classes in any rpg you play in this game the support side of bard feels mid/ugh which makes me sad I enjoy bard a lot. So I hope in endwalker bard gets a buff or skills that makes them better as a whole. I love all the bard mains <3333333
    (2)

  2. #2
    Player
    wereotter's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    2,104
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    A 2% always active up buff is pretty strong. Consider how strong Trick Attack is, and that's only 5% up every 60 seconds.

    But bards gonna keep barding and complaining that they're not doing enough damage, and buffing the party enough....
    (3)

  3. #3
    Player
    os12ispeak's Avatar
    Join Date
    Jul 2021
    Location
    ULDATH i think
    Posts
    48
    Character
    Watashia Kamidesu
    World
    Jenova
    Main Class
    Gunbreaker Lv 90
    i dont mind the "not enough" damage bard isn't supposed to damage in any game there job is too support the party with buffs/debuffs on enemy and damage second. The problem is there buffs are mid at best
    (0)

  4. #4
    Player
    wereotter's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    2,104
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    Quote Originally Posted by os12ispeak View Post
    i dont mind the "not enough" damage bard isn't supposed to damage in any game there job is too support the party with buffs/debuffs on enemy and damage second. The problem is there buffs are mid at best
    Pure support, or even primarily support doesn't work in this game. It's something that doesn't scale well in, say, 4-man dungeons compared to 8-man or 24-man raids. That doesn't even consider that if you're whole toolkit is support with minimal damage capability, it might be impossible to clear the battle orientated instances that exist within the story.

    Bard in FFXIV is stated right from the beginning within the bard quests to still be an archer first and support second. And again, 2% up all the time isn't mild. It's meant to be balanced between other jobs in the game and other jobs within its role, which is why I had to bring up the buff provided by ninja which are considered strong while not being that much more (given it's up for only 15 out of ever 60 seconds) for barely more than twice the damage increase. One would argue that the bard buffs are over all as strong or stronger than the one move that ninja has.
    (3)

  5. #5
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,374
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by wereotter View Post
    Bard in FFXIV is stated right from the beginning within the bard quests to still be an archer first and support second.
    The bard story centered around the guy who snuck off to try to be an archer first, leaving his undefended companions to get slaughtered by an ixal ambush, and telling us that the lesson to learn from him was that a bard should be supporting the party, not being a glory hog?
    (3)

  6. #6
    Player
    AvenoMatt's Avatar
    Join Date
    Apr 2017
    Location
    Limsa
    Posts
    310
    Character
    Avnus Vabruyt
    World
    Diabolos
    Main Class
    Machinist Lv 90
    The 2% isn't constant. BRD has 3 party buffs that are constant rotating with the songs. 30s of a 1% straight dmg buff, 30s of a 2% crit buff and 20-30s, depending on long you wanna keep army up, of a 3% direct hit buff.

    But overall a BRD does have some kind of buff up constantly. I do agree that they are a little weak but I can see how they can be OP if buffed too much. I think raising each one respectively by 1% would suffice.
    (0)

  7. #7
    Player
    Equitable_Remedy's Avatar
    Join Date
    Oct 2020
    Posts
    917
    Character
    Eristede Kell
    World
    Sargatanas
    Main Class
    Ninja Lv 100
    Quote Originally Posted by os12ispeak View Post
    Bard really needs a buff to buffs
    Ok, but what about a buff to the buff to the buffs?

    This is no time for half measures.
    (0)

  8. #8
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,634
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    I'd rather they not be up all the time and instead be more powerful and selective. For instance, allow me to affect who gets more of the buff through my positioning, and/or let me time said buff via a toggle -- where the buff drains MP while active.
    (1)

  9. #9
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,374
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Shurrikhan View Post
    I'd rather they not be up all the time and instead be more powerful and selective. For instance, allow me to affect who gets more of the buff through my positioning, and/or let me time said buff via a toggle -- where the buff drains MP while active.
    So you want Foe's Requiem back.
    (1)

  10. #10
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,634
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by TheMightyMollusk View Post
    So you want Foe's Requiem back.
    I want agency, at the best combination of density (the most points of decision, nuance, etc., possible) and intuitiveness (requiring no new buttons nor convoluted concepts) by which it can be given.

    Foe Requiem was faintly better than what we have now, but no, I would not call it sufficient.
    (1)

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