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  1. #1
    Player
    Savagelf's Avatar
    Join Date
    Jan 2013
    Location
    New Gridania
    Posts
    1,712
    Character
    Aribeth Lightbringer
    World
    Behemoth
    Main Class
    Gladiator Lv 90

    SE we got to talk about summoner

    many people would like a summoner to be a summoner not a knock red mage. please focus make summoner more pet job

    please bring more focus to summoner control his/her pet then a summoner i give you interest ideal

    carbuncle be more a family to summoner and summon more Prime as 30 second summon like Ramuh and other like tradation summoner does they could work like Demi-Bahumat plus it work with your lore now that the beast tribe will be slowly moving away summon the primes the summoner could be they outlet but it also on summoner terms. what frustating is you have great way redo summoner with endwalker please use it
    (7)

  2. #2
    Player
    xxmiamorecadenza's Avatar
    Join Date
    May 2020
    Posts
    647
    Character
    Miawkwa Fletcher
    World
    Golem
    Main Class
    Summoner Lv 90
    Would recommend polishing your grammar, spelling and punctuation so that if SE does read this, they’ll have an easier time understanding your recommendations.

    At the moment I’m struggling to properly understand what you want here.
    (15)

  3. #3
    Player
    Jandor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    3,481
    Character
    Tal Young
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by xxmiamorecadenza View Post
    Would recommend polishing your grammar, spelling and punctuation so that if SE does read this, they’ll have an easier time understanding your recommendations.

    At the moment I’m struggling to properly understand what you want here.
    I believe this is the best they can do, if I recall correctly they have a condition of some kind that makes writing difficult and have been rather apologetic about it in the past.

    -----

    I quite like the idea of channeling the egi abilities ourselves. Channel small primal - channel big primal - unleash big primal, could be a rather satisfying gameplay loop if done right.

    Ever since we got to channel some phoenix power while having the bird summoned I've thought it would be a pretty neat gimmick to retroactively apply to all the summons.
    (2)
    Last edited by Jandor; 07-13-2021 at 10:56 PM.

  4. #4
    Player
    Johaandr's Avatar
    Join Date
    Nov 2015
    Location
    Ul'Dah
    Posts
    642
    Character
    Bell Jee
    World
    Phantom
    Main Class
    Scholar Lv 90
    Quote Originally Posted by xxmiamorecadenza View Post
    Would recommend polishing your grammar, spelling and punctuation so that if SE does read this, they’ll have an easier time understanding your recommendations.

    At the moment I’m struggling to properly understand what you want here.
    dis is not ingrish class
    remember europeans plays this game.
    (0)

  5. #5
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,294
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Johaandr View Post
    dis is not ingrish class
    remember europeans plays this game.
    Yes but these are the English forums. If you want your feedback acknowledged it needs to be understandable in English.
    (6)

  6. #6
    Player
    Jandor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    3,481
    Character
    Tal Young
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Absurdity View Post
    Yes but these are the English forums. If you want your feedback acknowledged it needs to be understandable in English.
    If you want your feedback acknowledged by anyone important it needs to be understandable in Japanese.

    As fun as it sometimes is, we're basically all just shouting into the void over here.
    (12)

  7. #7
    Player
    Puremallace's Avatar
    Join Date
    Nov 2019
    Location
    Eorzea!
    Posts
    847
    Character
    Pure Mallace
    World
    Siren
    Main Class
    Paladin Lv 100
    I would throw this in the DPS forums where it is more likely to be seen by the correct devs who I assume troll through those forums for good suggestions. I picked up Summoner recently and it is pretty fun to play through.
    (1)

  8. #8
    Player
    Sathona's Avatar
    Join Date
    Feb 2019
    Location
    Etheirys
    Posts
    488
    Character
    Sathona Jun
    World
    Ragnarok
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Puremallace View Post
    I would throw this in the DPS forums where it is more likely to be seen by the correct devs who I assume troll through those forums for good suggestions. I picked up Summoner recently and it is pretty fun to play through.
    Its more of a power fantasy issue than fundamentally the summoner itself, but i could be wrong, i only recently lvl'd it to 80 and had a blast.
    (1)

  9. #9
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Sathona View Post
    Its more of a power fantasy issue than fundamentally the summoner itself, but i could be wrong, i only recently lvl'd it to 80 and had a blast.
    They've done a lot since ARR, but my main compliant back then boiled down to a visual statement. If you compared every single FF summoner / summon instance, including FFXI, FFXIV had just missed the mark in a large way. The visual narrative was exceptionally consistent, with basically zero deviation, and it was a visual narrative that was really cool - then suddenly it gets swiped not in half but in like a quarter. It was a pretty bad visual representation, imo. The egi, being these chibi art was fine in the sense it was cute chibi art but not fine to make a compelling continuation of the narrative. Of course sometimes you mix things up because it may be stale, but usually you want to mix things up to be better- and at least imo that was strongly not the case. Much worse visually.

    That said I've played all the jobs at each expansion, and FFXIV ARR summoner played really well. Mechanically there was nothing I felt wrong with it. I just felt it was a very.. 'not good' representation, in the sense that it neither captured nor improved the essence of what summoner had super consistently shown in the past (boiling down to summoning great, and sometimes super silly or cute, creatures, to do great things - the rest of summons and summoners has been mild-ly inconsistent like if healer, damage dealer, effects, pets, one offs, etc. I think it's currently fine too yet it could be smoothed and it does seem like it's bursting at the seams so in general having to 'grow' the job is going to need tweaks anyways.

    Yoshida had wanted this open world summon content where like a FC could capture a summon and then use it later, and I imagine some of this concept may have impugned on summoner. Certainly could have been a cool concept but regardless I feel strongly, like I could make presentation on the history and visual narrative of the job and it's not "mostly opinion", I mean I'd nervously sweat my way through it, but I'd do it ! lol, that FFXIV initially failed to capture the visual essence of a 'Final Fantasy' summoner and didn't re-invent it in a way that was subverting any expectations in an interesting way, but did make a fun to play job and mechanically did a capture a lot of the history a FF Summoner (damage dealer, healer, ish, loads of use cases, etc, honestly they kind of overpower the mechanical side lol- balance wise the job has tended to be treated fairly well to the point of sometimes making others a bit jealous).

    Addition of the dread wyrm trance, demi, etc, I think were all great steps in the right direction of capturing that visual narrative and generally have been happy the work they've done to try and (imo) correct course. I thought the healing attached to phoenix was really cool- it is hard to notice right away but an aoe 100 potency 21 second regen is not nothing at all, very cool, I hope they could do light touches of that for the other primal related spells (when possible, bahamut has always been about damage so I'm not surprised or expecting it to change, but maybe a trash mob cc and other ideas for other spells- giving them extra tinge of primal specific flavor could be neat). Although sometimes I do wonder if they had done a ground up remake like MCH if it wouldn't be this absolutely insanely gorgeous treat to play. Yes yes you still can't 1:1 scale, I've never wanted that, I've never found that reasonable, and I've never seen anyone actually request that, but you could still dabble your foot in the "over the top". It's what has been done with the job post 50 in essence, but I think you could have done more without damaging the screen readability, of course that'd be extra costs and risks, and personally I think changing someone's job significantly after they've grown to like it is quite dangerous as it's full of potential unfortunate outcomes.

    I do like that they've got this mechanical cross of multiple summoners through the series, pets and one offs, though I think too many are generic unrelated primal skills (imo there is no great benefit and just lost opportunity by keeping concepts like bio up later in levels, maybe early on in arcanist, but quickly I think things should begin to be all tinged in primal power, as each skill not related is an opportunity lost not to tell the story of a summoner's grand 'other world being' power). Especially as you do need to keep some not as crazy (for screen readability), so having more opportunities to touch on the narrative, imo, is much better than just a couple. Also probably a bit late to put in thoughts of cool ideas now, they're approaching the end of Endwalker - any shifts would probably be seen as a nuisance now.

    Of course I've bias on what does or does not happen but most simply I think, especially as the mechanics seem to tell the story of all summoners, that - stick to the visual commentary that it should strive to tell the story of a job that calls on 'great' other worldly beings to do great things. As said even the first variation of SMN I think was quite playable (enjoyable to play, disappointing to look at- which again is a comment on ARR SMN, they've made improvements over time). Before Yoshida realized that NA had some pretty bad lag for titan's sand attack it was basically SMN that allowed me not to toss my keyboard lol.
    (2)
    Last edited by Shougun; 07-15-2021 at 02:09 AM.

  10. #10
    Player
    Baxcel's Avatar
    Join Date
    Jan 2019
    Posts
    550
    Character
    Baxcel Farshot
    World
    Lamia
    Main Class
    Gunbreaker Lv 100
    YoshiP has said a few times he dislikes the pet classes.. its not that surprising that they're slowly phasing them out of the game.. they made them untargetable with ShB and possibly removing them in EW or later on
    (3)
    Last edited by Baxcel; 07-13-2021 at 10:19 PM.

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