OK, thank you. IMHO should SE fix this issues first. Such issues are called "technical debt" and it will be worse and more expensive the longer you wait. At some point a complete rewrite will be the cheaper option then writing workarounds for the issues.We don't have an official source on this but it is quite evident when you think about the 2.0 developement. The engine had to be cobbled together within an extremely tight timeframe, it needed to include some of the absolute disaster that was the 1.0 code because all the 1.0 characters with their 1.0 items had to be transferred to 2.0 (they did not wipe out everyone's character and made them start from scratch) and it had to run on the PS3, which had 256 MB of RAM.
Further evidence are the obvious technical limitations that we are already experiencing right now.
-They can't add more inventory space because it either breaks the game or takes way too much time investment to not break the game, so they have to redistribute our already existing inventory space in "creative ways" like the removal of belts.
-We can't have a glamour log because the engine can't handle it, we may not even get more space in the glamour dresser.
-Even expanding the Armoire seems to be a big task every time they add new event outfits and mogstation outfits can't be placed in the Armoire at all.
-Zones are quickly running out of memory space, someone already mentioned Kholusia and the fact that the Dwarf beasttribe had to be placed in another zone to not break the game.
-Damage and Health numbers are getting too big for the game to handle, hence the stat squish with Endwalker.
Cheers
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