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  1. #1
    Player
    Genz's Avatar
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    Mar 2011
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    1,039
    Character
    Genz Kawakami
    World
    Louisoix
    Main Class
    White Mage Lv 100
    Fusing the towns back to 1 area may be possible, since we have big Kugane and Cristarium. It's just the usual problem of "updating old content" which FFXIV devs are allergic to.
    (4)

  2. #2
    Player
    Sotaris's Avatar
    Join Date
    Apr 2018
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    2,185
    Character
    Meluwen Nobu
    World
    Lich
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Genz View Post
    Fusing the towns back to 1 area may be possible, since we have big Kugane and Cristarium. It's just the usual problem of "updating old content" which FFXIV devs are allergic to.
    Might be more of lot of ARR runs on 1.0 code and they don't want to intentionally break something in the legacy code base.

    Quote Originally Posted by OranKells View Post
    remove all loading. remove screens entirely. just shove more RAM into your PC and chant blockchain till you achieve light speed connectivity
    How do you upgrade ram in PS4 then?
    (2)
    Last edited by Sotaris; 07-14-2021 at 12:47 AM.

  3. #3
    Player
    OranKells's Avatar
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    Jul 2011
    Posts
    207
    Character
    Oran Kells
    World
    Hyperion
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Sotaris View Post
    How do you upgrade ram in PS4 then?


    (5)

  4. #4
    Player
    Genz's Avatar
    Join Date
    Mar 2011
    Posts
    1,039
    Character
    Genz Kawakami
    World
    Louisoix
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Sotaris View Post
    Might be more of lot of ARR runs on 1.0 code and they don't want to intentionally break something in the legacy code base.
    "lol no"
    (only sensible answer to "1.0 code" and other tin foil hats)
    (0)

  5. #5
    Player
    Sotaris's Avatar
    Join Date
    Apr 2018
    Posts
    2,185
    Character
    Meluwen Nobu
    World
    Lich
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Genz View Post
    "lol no"
    (only sensible answer to "1.0 code" and other tin foil hats)
    What do you mean?
    (1)

  6. #6
    Player Rinhi's Avatar
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    Dec 2020
    Location
    Gridania
    Posts
    938
    Character
    Rinh Neftereh
    World
    Excalibur
    Main Class
    Monk Lv 90
    Quote Originally Posted by Sotaris View Post
    What do you mean?
    1.0 was on a completely different engine most likely written in a completely different coding language, it's unlikely that any kind of 1.0 code is present in XIV
    (0)

  7. #7
    Player
    ItMe's Avatar
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    Jun 2020
    Location
    Lumsa Lomsa
    Posts
    4,178
    Character
    Iiiiiiiiiiit's Meeeee
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Rinhi View Post
    1.0 was on a completely different engine most likely written in a completely different coding language, it's unlikely that any kind of 1.0 code is present in XIV
    I'm sorry, but as much as we all wish they had, ARR was not made independently of 1.0.

    They did not code an entire MMO from scratch in 2 years, let alone do so in secret while still supporting 1.X.

    ARR was built on the back of 1.0 and loads of code is still present. That's where all these "spaghetti code" issues come from.
    (3)

  8. #8
    Player
    SniperCT's Avatar
    Join Date
    Jun 2019
    Posts
    72
    Character
    Aveline Dawnguard
    World
    Mateus
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Naoki34 View Post
    The Ps4 is perfectly capable of handling a full open world game like TESO or Black Desert Online.
    So yes, if it was wanted it would have been done long ago.
    ESO has loading screens between every zone.

    Quote Originally Posted by Rinhi View Post
    1.0 was on a completely different engine most likely written in a completely different coding language, it's unlikely that any kind of 1.0 code is present in XIV
    They had to import 1.0 characters, so there has to be code to make that work, at the very least.
    (3)

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