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  1. #1
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Larirawiel View Post
    Seriously, Blizzard solved this problem already in 2004. You had loading screens when you made a continent switch or when you entered an instanced area. But those situations were very rare. In FF14, which is younger than WoW vanilla you have loading screens everywhere. And now we have 2021. I cannot understand that it is still in this game.


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    They'd have to do a lot of terrain and map work to remove them.

    Almost none of the maps would line up or have good transitions of they just "got rid of the loading screens". They weren't designed that way.

    Wow was. Simple as that.
    (11)

  2. #2
    Player
    Bright-Flower's Avatar
    Join Date
    Jul 2018
    Posts
    2,828
    Character
    Nyr Ardyne
    World
    Balmung
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Valkyrie_Lenneth View Post
    They'd have to do a lot of terrain and map work to remove them.

    Almost none of the maps would line up or have good transitions of they just "got rid of the loading screens". They weren't designed that way.

    Wow was. Simple as that.
    Yeah. Making even just the two halves of the older cities fit together would quire a good deal of additional work for little actual payoff. Let alone outdoor zones even in the same region.

    It'd be nice but the devs have new zones to be working on, not worth the time and resources it would take compared to doing new areas.

    And in EW things are way too disconnected geographically so even if they 'were' at a point they could say, put all six of an expansoin's zones into one instance, which I doubt they are, they wouldn't be able to do it in 6.0 either.
    (3)

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