Can we stop overnerfing difficulty for the lazy and selfish people that call themselves "casuals"?
I swears it feels like the average player level is decreasing with each year instead of increasing
Can we stop overnerfing difficulty for the lazy and selfish people that call themselves "casuals"?
I swears it feels like the average player level is decreasing with each year instead of increasing
Nope sorry don't touch this fight plz SQ, they are great, I love E6 as a tank. I hope someday people will understand that difficulty is a good thing.
A good fight need a least one wippe in my opinion to understand the mechs, if we one shot everything what's the point ?
Stop with that kind of thread, we should make one asking for more challenging content, many "casual" players thinks the game is too easy.
Haven't heard of raiding Savage making anyone pleasantly articulate or smart... like that. Definitely did not make me either, Ultimate is not helping either.
If not by raiding... how one becomes less smug trashbag, pls send halp QQ
The only real problem with the Eden normal raids are that they drop too much loot. 8 pieces are simply too much. So you just kill it once per week and are done. This way you don't properly learn the fights. In Alexander and Omega, where less items dropped, you had to clear the fights multiple times to win your loot for the week against the other people. And while doing so you got enough practice in the fights.
And now the roulette throws you into a fight wich you have done only 3 times a few months ago and nobody knows what's going on.
No point explaining that to a data center filled with casuals. Telling them to git gud is far more productive.As the Master Raider you feel you are, maybe responding with something a bit more substantive about how the mechanics are proper in the Normal verisions because of how the Savage version builds on them. Or any other mechanical based argument rather than just
'oh you're from one of those servers'
None of these are overtuned but E8N is easily a casual wall and requires some patience for players to learn.
I got lucky on my first run with some friends but everytime i find this in roulette, people just struggle, even during the split group phase with healers not healing and always ends up some people leaving after a single wipe.
No need to nerf either way
For me it was more or less like old school Titan. If anyone remembers, doing Titan HM or Ex was wild in early 2.0…and basically boiled down to knowing his rotation and pre-moving/anticipating what to do before it happens. Once you got that down he’s cake.
More or less the same for any raids on normal mode. There are some heavy hits and the debuff for screwing up which can be punishing, but we’re you to go through it like…a half dozen times, you’d have the fight down. For me personally, that’s a good spot for NM- I fully expect to die several times unless I watch a vid before hand, and (again) for me that is fine.
You can't possibly pass Bismark and Shinryu to then say E8N is too hard because of no barrier?
"This is too hard, nerf this" is an endless cycle because player level varies from extreme levels. There is always someone worse than the worst player you've seen and if each bad player want content nerfed for their comfort, you will endlessly nerf content as player will not learn basic things. For example, not falling off the cliff!
Meanwhile veteran players that got used to challenges will feel those content as a snooze. Nerfing content is trying to please everyone, you'll please no one.
There is many players who beat ultimate with various handicap, surely you can make an effort about not falling off a cliff?
It's been ages since I did them, but I don't remember anything but maybe the dark/light bird guy being any tricker than the norm for a normal raid. And I'm not sure how they could change that to make it more forgiving, especially at this point when I'm willing to bet a fair share of people probably wildly outgear it at this point. It should theoretically be easier than it was at the start by now. It's also probably my favorite fight of all of them though, so I mean. I dunno. Take that as you will. Shiva is probably the second trickiest there but I mean. Even Alexander 9 is still tricky too if your tanks are new (or if anyone else is new and decides to pick up the batteries without knowing what they're for). I don't think that's necessarily a bad thing, even if it does lead to a few wipes.
The only fight that I really hated of all the Eden normals was the ifrigaruda fight and it wasn't even because of the fight itself. It's because of the wildly spinning green and red vortex on the edge of the arena. E6 is the only fight in the game that makes me feel genuinely physically ill (like, for real, so nauseous I need to aim my camera straight down and not look away from the floor to even be able to do it) every time I do it, and so I plan to do it exactly never again if I can help it. I can't even really judge how easy or hard it is because all I remember about it are running back and forth a lot, some feather mechanic that was kinda hard to see until we figured out the indicator, and feeling so sick I had to stare at my feet til it finally ended. x.x Probably couldn't been a neat fight if I could, you know, stomach it. Heh.
"Run when you have to, fight when you must, rest when you can." - Elyas Machera, The Wheel of Time
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