

It was one of the very first MMOs, it also also 100% open-world. It had a harsh death penalty, too. Actually, it even had dynamic fauna
I have to say that as many fond memories I have about it, it sucked. Those points I just mentioned sucked hard, anything and everything you did suffered very harsh inteference from other players that just wanted to be asses, you were so afraid to use your good gear anywhere, anytime, because you could loose it that you pretty much did not have it. And hell, they removed the dynamic fauna thing because of the unexpected side-effect it had of causing the entire fauna and flora of the game to die because players wanted to go out and ANNIHILATE EVERYTHING EVERYWHERE.


there are actually a few games out there that still do total open world games such as Mortal Online, and Drakfall Online. These types of games are always very very heavy in PvP and are unfortunately not very successful. You will also not see a lot of PvE content in these types of games either.It was one of the very first MMOs, it also also 100% open-world. It had a harsh death penalty, too. Actually, it even had dynamic fauna
I have to say that as many fond memories I have about it, it sucked. Those points I just mentioned sucked hard, anything and everything you did suffered very harsh inteference from other players that just wanted to be asses, you were so afraid to use your good gear anywhere, anytime, because you could loose it that you pretty much did not have it. And hell, they removed the dynamic fauna thing because of the unexpected side-effect it had of causing the entire fauna and flora of the game to die because players wanted to go out and ANNIHILATE EVERYTHING EVERYWHERE.
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