Quote Originally Posted by Gramul View Post
My only concern is that it may take away from overall exploration. More dungeons in a timed instance means less for me to see on my own without convincing a party of 4-8 to join along.
Maybe I'm just being paranoid, maybe I just don't like being pidgeionholed into overstructured systems where I would prefer dynamics.
I'm waiting to see what kind of world 2.0 will be.
I don't like how instances have requirements either. Rather than abolishing instancing, let's get rid of instance requirements/time limits? I cannot see that temple in the concept art being possible to explore in 1 hour, same for the crystal tower.